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  1. #1
    Member clubside's Avatar
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    New Defiance 2050 Guide (Promoting the Game)

    Howdy!

    Instead of spamming this forum further with new topics related to my project I thought it best to make a final thread that I will continue to update as well as respond to suggestions and other feedback.

    If you previously skipped my mountain of threads I am working on a project to promote Defiance 2050. Setting aside the usual concerns I just love the shooter action and think a lot of other people would give the game a chance with some more information, in many cases any information, about the game. There are three primary prongs to the project:

    1) Weeknight livestreaming. Monday through Friday at 8pm EST I do a livestream on the game. For the past month I've been doing a full playthrough of the Demolitionist Class on Xbox One using Mixer. After I finish the story (I'm almost 5K so if I focus on the story this coming week I should finish up) I will pick a new topic, such as Dalies, Arkfalls, Emergencies or just another full playthrough with a different class. I plan to switch up platforms, both game and streaming, but for now I can be seen here:

    https://mixer.com/Clubside?vod=2r6yyud490u2SQ8KUYaL4Q

    I initially wanted to limit play to an hour to give a taste of how much fun even a casual test of the game could be but my usual obsession with power levelling led to an expansion to an hour and a half. I normally run from 7:30pm to 9pm, sometimes start a little later or end later, but I've been consistently live from 8pm-9pm so far.

    2) Lots more video content. There's plenty of video to be found of the game on YouTube, but I wanted to prepare video for the final part of the project and group it all by topic. You can find my videos here:

    https://www.youtube.com/user/hulkercafe

    Since I don't have 100 subscribers I can't have a custom channel name so I use that link for now. The actual channel is

    https://www.youtube.com/channel/UC2S...1FyEgRv0o-pEhw

    so you can see why I go with the user link Anyway, at the moment I have footage from my PC 4K/60fps full playthrough broken up by mission. There's also tons of supplementary footage of every co-op, arena and much more. Ultimately I will take this more mundane reference footage and edit togather a number of sizzle reels to serve as promotional advertising for the game.

    3) Defiance 2050 Guide. Taking inspiration from the printed guides we've known for decades from Brady and Prima, I want there to be a place on the web where anyone curious about the game can see the breadth of content and have a place to turn for more information when they play. The start page on my videogame preservation site, Videogame Pavilion, is here:

    http://vgpavilion.com/defiance-2050/

    Ultimately the Guide itself will have a start page and that page will be more of a jumping off point to Gamigo's sites, these forums, excellent resources like Defiance Data and Defiance Wiki, but as the Guide will include hundreds if not thousands of pages I'm using that as a landing page as I finalize my database, editing tools, and static site generator.

    Previous threads have focused on particular topics of the project but I'm consolidating here and hope you'll follow me on this journey. I play the game every day and have 5K (or close enough, curse you RNGesus) characters on all three platforms and am happy to help or goof around in-game.

    I began this project in November 2019 and have done at least a dozen full playthroughs. I have tons of data to sift through as I approach launch, which will not be complete but a full framework to illustrate the destination. From tips to raw data, video, audio, images and every other element I can put to use to promote the game will be included.

    As I type this I am preparing one of the biggest sections in terms of images, Appearance items. I hope to have an update at the end of the day on my progress. In the meantime why not check out this-work-in-progress page of Appearance Combos. Yes, it has a long way to go, but hopefully it shows the depth of my committment to delivering some exciting and detailed promotional material for Defiance 2050.

    http://vgpavilion.com/defiance-2050/...arance/combos/

    Thanks for reading!
    Chris

    Buy, sell, trade and socialize at the Hulker Cafe

  2. #2
    Member twowolves80's Avatar
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    Gamigo, Trion & Behavior:



    Us peasant gamers:

    "Death inspires me like a dog inspires a rabbit." --Twenty One Pilots, Heavy, Dirty Soul

    "We each owe a death. There are no exceptions. But oh, God, sometimes the Green Mile seems so long." --Paul Edgecomb

    Who am I? Just a rolling stone, gathering no moss; a fool who knows nothing, only that he's lost. --tw

  3. #3
    Member clubside's Avatar
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    It took far longer than I hoped but I finally finished corralling all of the Appearance items in both Defiance and Defiance 2050. I have an "All" page up for now, but am quickly writing out the whole guide structure.

    http://vgpavilion.com/defiance-2050/...ppearance/all/

    Once that is done I can stick in Store, Missions, Vendors, Weapons and Pursuits and tie them all together updating the pages to link where needed. In the meantime check things out. I will have pages showing precisely what's in 2050 and what's not in case people want to call out for things to be added to the store. One of the primary ways to monetize is cosmetics, and while that's tough with only Headgear/Outfit, there are some good ones that I think people might like the chance to spend a few Bits on.

    Buy, sell, trade and socialize at the Hulker Cafe

  4. #4
    Member clubside's Avatar
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    I'm still finalizing some details before writing out the rest of the pages and navigation but wanted to share a few examples.

    Here's one with Concept Art:
    http://vgpavilion.com/defiance-2050/...ulanite-miner/

    There's a fair amount of great art to track down and link, I've only got a few examples so far but the mechanism is there. Ultimately you'll be able to browse concept art and link to relevant items (NPCs, Enemies, and more).

    Here's one with store previews:
    http://vgpavilion.com/defiance-2050/...egion-samurai/

    I hope to have all the details and links done over the weekend so I can have a full aplpha of the Guide before the end of next week. So tired

    Buy, sell, trade and socialize at the Hulker Cafe

  5. #5
    Member clubside's Avatar
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    The biggest knot in the web has finally been taken care of and I have pages for every mission in the game up. I will still have the earlier walkthrough format format meant for new players to go from mission group to mission group and the current sample pages will soon be grouped with navigation for that purpose, but they will also inherit the big update this knot unties: reward linking. After I post this I will begin cross-linking currencies, titles, vehicles and other rewards between their detail pages and their relevant unlock pages. So for example if you browse Titles and click on one that is a reward it will offer a link to the appropriate Mission or Pursuit. And from those Mission and Pursuit pages you'll be able to jump to that Title. Once I have finished all the linking I'll also create a page showing all of the unlocks in one place. I often hear in Zone people asking "how do I get a car?" and now there will be a single page where all of those kinds of answers are presented.

    The crude table of contents for all of the mission pages is here:

    http://vgpavilion.com/defiance-2050/guide/missions/

    I have to rebuild Vehicles, Weapons and Appearance sections. In addition to new items and details I came across some interesting stuff I wanted to consolidate for the community. What they did to vehicles is dumbfounding. I'm hoping once everyone sees it laid to bare we could get a simple scipt tweak to right the ship. More on this in a few hours. Hoping to get a lot done before the Event kicks off today, and still need to decide what I'm gonna stream now that I finished the Demolitionist playthrough.

    Buy, sell, trade and socialize at the Hulker Cafe

  6. #6
    Member clubside's Avatar
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    Still have to update the rest of the section but I have the Vehicle statistics for everyone:

    http://vgpavilion.com/defiance-2050/...ehicles/stats/

    As you'll see they essentially flattened all the vehicles in 2050 so there is no benefit to using Rollers whatsoever. Not just talking the tin-foil nature of all vehicles when hitting a chicken, but in terms of speeds, except for a few "reward" vehicles, every last one of them is identical. That super fast Challenger? No faster than a Growler.

    Buy, sell, trade and socialize at the Hulker Cafe

  7. #7
    Not sure your vehicle stats are good. I use the Duni orange/black, and I outrun pretty much everyone when heading to an arkfall, except the paid vehicles (until I hit something or get stuck into a tree, but that's another story). When I switch to any other of my vehicle I either get left behind or go to the same speed.

    Maybe the stats displayed are not realistic compared to the real stats of the vehicles, kinda like the gun stats on the stats cards are boinker.

  8. #8
    Member clubside's Avatar
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    I agree ICantAim, but those are the only stats I have. The fact that there are variations for the reward vehicles means they're not pulling them out of thin air. Other than finding a nice long straightaway and record myself driving each vehicle then count up the times I don't know how best to provide valid differential information like the stats in Defiance allow.

    On a happier note I have finished the rewrite of the Vehicles section of the Guide. Other than linking to store and vendor items once they are in place the section is pretty complete.

    From the start page you can drill down by class and then type. There are the overview pages for All Vehicles and Statistics. And there are now detail pages for every vehicle. I managed to find some concept art for use here as well. I also have included images from the Defiance Store and/or Vendors where appropriate.

    Fun Examples:
    http://vgpavilion.com/defiance-2050/...nger-rt-black/
    http://vgpavilion.com/defiance-2050/...bal-800r-cyan/
    http://vgpavilion.com/defiance-2050/...cles/cerberus/

    I now have to clean up the Weapons section then I can finally round-robin Missions, Appearance, Weapons, Shields, Grenades and Pursuits. When those are all in place I'll drop in the Defiance Store and Vendor sections for the last round of linking. Despite hundreds of additional pages after that it's essentially cake, the cross-linking has been the biggest bear.

    In the promotional front I am livestreaming Armistice 2020 on PS4 pver YouTube. I'm mixing the play between my normal character and a newb to show how this is the perfect time for new players to jump in for the bonus PG.

    Interesting note about the livestream, after a month on Mixer with just a few pop-ins from friends, I got a few followers and views on my past streams. First day on YouTube and at one point I had 5 viewers, got chat and even one person joining the stream and playing for an hour. Certainly was less lonely

    This Event also requires me to rewrite a few sections now that Synergies, Weapons, Grenades, Shields and Mod Fusions aren't unique to a single event.

    Buy, sell, trade and socialize at the Hulker Cafe

  9. #9
    Member clubside's Avatar
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    Weapons is the goal, but to be a true Guide it needs to reflect all the mitigating factors. In this case that means Mods and Weapon Skins. So I'm getting those out of the way so once a weapon page is up it reflects available skins and mods. To this end I have rewritten the Weapon Skins page to no longer be a data dump. Instead the main page shows a preview of each skin type (except Voidrunner which I don't have any examples of) and a list of the weapon groups. So you get a taste of each skin and then have the option to drill down on the skin and see how it looks on each weapon group, or drill down by group to see each skin on that group. Of course I have so few images there are more blanks than previews, but there's enough for a taste.

    If you guys get the chance to check these pages out I'd love some feedback, particularly on the size of the thumbnails. I love the big chunky previews, but I'm thinking I could switch to 6 boxes per line from the existing 4 (less on mobile of course) and still have them be big enough to decide what you want to look at.

    http://vgpavilion.com/defiance-2050/guide/weapon-skins/

    I'm also pretty happy with the new header. It's meant to give an idea of what I'll be adding when I have more skins to show: a before/after slider to compare the default skin with one you'd like to see.

    Buy, sell, trade and socialize at the Hulker Cafe

  10. #10
    Looks ok in chrome and edge. Unwatchable in IE.

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