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  1. #51
    its simply because they really do want you to use a variety of weapons. i have an LMG i love and its maxed out, just like in real life all guns are different and made different, they all have a different "feel" you can use the same hangun all you life and be expert but when given a different handgun it becomes a stragner and it doesnt act like the one youve used for so long, you need to get use to it, to get MORE EPXERIENCE with it because every gun is different.

    keep your main gun, but also keep others too, some guns behave differently and some shoot strangely. i like the fact that you need to switch guns, it keeps you on your toes. if you want to truly master a weapon, you cant stick with a single gun, you need different types of the same thing to truly master it. it lets you see how good you skill is when you need to switch weapons, it becomes about player tactic when you switch to weaker guns, about moving and using cover, not having some 404 damage per shot or higher. skill isnt in the damage, its in the player.

  2. #52
    Quote Originally Posted by fighterofsun View Post
    its simply because they really do want you to use a variety of weapons.
    Please learn to form your thoughts to make what you're trying to say credible. I can see someone forgot to run spell check.

    Quote Originally Posted by fighterofsun View Post
    i have an LMG i love and its maxed out, just like in real life all guns are different and made different, they all have a different "feel" you can use the same hangun all you life and be expert but when given a different handgun it becomes a stragner and it doesnt act like the one youve used for so long, you need to get use to it, to get MORE EPXERIENCE with it because every gun is different.
    Good for you! I don't care what weapons you use or you play style. Thank you Mr. Obvious for stating what we know. Stay on topic! This isn't real life, it's a game! It's not meant to be so your argument is invalid.

    Quote Originally Posted by fighterofsun View Post
    keep your main gun, but also keep others too, some guns behave differently and some shoot strangely. i like the fact that you need to switch guns, it keeps you on your toes. if you want to truly master a weapon, you cant stick with a single gun, you need different types of the same thing to truly master it. it lets you see how good you skill is when you need to switch weapons, it becomes about player tactic when you switch to weaker guns, about moving and using cover, not having some 404 damage per shot or higher. skill isnt in the damage, its in the player.
    It totally makes sense to use a weaker weapon to take down a boss or in PVP. It's in the player skill only. The bonuses you get from better weapons and leveling them are total shtako! *sarcasm*

  3. #53
    im guessing you're one of those people who are never satisfied with their weapons and are always looking for something stronger, and ya it is in the player skill only, thats why games need skill, but based on how you argue i can tell you have none.

  4. #54
    Junior Member
    Join Date
    Apr 2013
    Posts
    17
    Agreed. The mechanic is just another makeshift grind tacked on to the progression system. Not really needed and only serves to annoy players. There is lots of room for improvement.

  5. #55
    I'll chip in my vote against the current way weapon xp works. I've found one orange ever, got to use it for a couple hours, now it just wastes inventory space because I can't use it anymore if I want xp. Stupid.

    At least add a damn bank so I don't have to carry around my best weapons THAT I CAN'T USE. Jesus, what a dumb idea this system is.

  6. #56
    I enjoy what they did with the weapon leveling system. It would have been boring to find my perfect weapon early on and never switch. With this system in place I get to check out the shops and keep weapons lined up for when I max out the old one. Meanwhile looking for those perfect mods to put into the weapon I have set aside for when I max out that skill ranking.

  7. #57
    Senior Member
    Join Date
    Apr 2013
    Posts
    155
    They should have added an experience bonus to new weapons, and once it maxes out on xp, remove the bonus. But either way, using a weapon should give xp imho.

  8. #58
    Senior Member
    Join Date
    Apr 2013
    Posts
    279
    I don't this will change.

    The cost of removing four mods s what really gets me.

  9. #59
    Senior Member
    Join Date
    Apr 2013
    Posts
    120
    Quote Originally Posted by Offlinekibblet View Post
    Nope.

    Think forward a little and save weapons you might want to use as you level. I've not used anything less then a blue for my primary weapon since around 200 rating.

    I've got 3 SMGs waiting on me, 2 ARs, 3 BMGs and 2 bolt action rifles, all blue or higher.

    TL;DR: No. Deal with it.
    Nope. The system is counter intuitive and most people recognize that.


    PSN: K1LLSVV1TCH

  10. #60
    Quote Originally Posted by fighterofsun View Post
    im guessing you're one of those people who are never satisfied with their weapons and are always looking for something stronger, and ya it is in the player skill only, thats why games need skill, but based on how you argue i can tell you have none.
    Something a n00b would say! Playing an MMO is about progressing your character! Becoming more powerful, getting better gear, skills, etc. Having no argument is not the only thing you are missing. LOL See you in PVP son!

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