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  1. #1
    Member clubside's Avatar
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    A Sincere Question for the Defiance Team

    Howdy!

    Now that I've got your attention the sincerity is true but I've got more than one question based on the answer to the first. I understand that Gamigo is a private company and under no obligation to share the details I'm looking for but I'm asking anyway.

    What price would the community need to pay to keep Defiance and Defiance 2050 online for 5 more years? $24,000 a year, $36,000? What would it take to maintain the level of support Gamigo has provided for the games since their purchase of Trion? Obviously, you have to use existing employees to provide minimum customer and community support as well as electricity/bandwidth overhead. What price could you place on current out-of-pocket expenditures? Just looking for a yearly number, with the explanation below.

    Why 5 years? Two-fold: a guarantee to the community, today’s and the future’s as well as to Gamigo. Because of the current shutdown plan I believe there are two ways forward if a number can be reached: a backtrack on the closure announcement, or a partial separation of Defiance from Gamigo branding. The second option would better place the Defiance games in position for the plan below.

    Defiance was created by Trion as a multimedia property. I am unsure of the ownership of the television episodes. My guess is Universal as the owners of SyFy. The goal of the five-year plan is to unite the gaming and show sides and leverage the world-building in new product, be it a new series, movies for a streaming service, there are plenty of options.

    Of course this sort of bargaining could be done without the game online but having that resource brings any number of advantages to negotiating a way forward.

    Defiance (and Defiance 2050) offer a unique MMO gaming environment thanks to full third-person-shooter action, action-packed story that plays across the open world, and a number of co-op and adversarial pocket instances.

    Defiance had a somewhat successful if short-lived television show that explored only some of the lore.

    Taking the game offline now limits the ability of the community to aid in the uniting of the IP and gaming resources and resurrection of both in today’s changed entertainment environment.

    I am aware there may be licensing issues that make the game prohibitively expensive to continue to operate. If this is the case just indicating that’s the major reason for the game’s closure would make sense. If not providing a reasonable figure to keep the game running would be greatly appreciated.

    Thanks,
    Chris

    P.S. I created the social and trading site for Defiance in 2014 at http://hulkercafe.com and the guide for 2050 at http://vgpavilion.com/defiance-2050/ in 2019 and operate a Defiance YouTube channel https://www.youtube.com/channel/UC2S...1FyEgRv0o-pEhw

    I unfortunately had my left leg become paralyzed this past September. I had 3 back surgeries and remain in rehab. I was recently gifted a laptop so I could get involved with the game again. The closure timing has obviously been difficult for me given my situation.

    Buy, sell, trade and socialize at the Hulker Cafe

  2. #2
    Member RJRJ35's Avatar
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    Well since they're not gonna answer I guess I'll throw in my opinion.

    I think it's way less. Or it could be. Just to run in maintenance mode instead of shutting down.

    1 employee working 1 hour a day 5 days a week, 2 employees working 2 hours in 1 day once a month to click buttons to turn events on and off for all servers, 1 customer service rep a few hours a day. And 150mbps internet for the 200 or so people that log on. That's close to what we have now yes? So whoever ran it could minimize server locations to one. Instead of a NA and EU server just keep one or the other. So each server about 500 bucks a month?

    But Gamingo needs a huge office building, fancy crap on their lawn, a CM a PM some GM's 7 or 8 layers of bureaucracy, lawyers, Idk what they spend all the thousands on. There's never any advertising. We have no Dev's and get no attention from anyone at gamigo. I think 1 hour a day is generous. It's more like 10 minutes every other day. Forum, Discord moderators they got for free..

    If my old laptop can run 10 alts at the same time then even the cheapest server would run this easy. Cloud servers can't cost THAT much.
    https://steamcharts.com/search/?q=defiance

    Gamingo's Motto: No matter how bad it lags people will still buy crap.

  3. #3
    Member RJRJ35's Avatar
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    Based on this article

    https://www.easypc.io/game-hosts/cost/#:~:text=It%20depends%20on%20the%20host,of%20game% 20you're%20playing.

    An MMO server with 200 players costs 6 bucks a month

    P.s.

    Sorry to hear about your leg I hope you get better man
    https://steamcharts.com/search/?q=defiance

    Gamingo's Motto: No matter how bad it lags people will still buy crap.

  4. #4
    Member KevinVonBach's Avatar
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    50 cents and a pack of envelopes would be my guess.

    Shameful what these games have become.
    Defiance 2050 = 2018's worst cash grab. 100% fact.
    Medjed: "Before we announce the winners please consider that due to no clear information, we couldn’t determine the winners."
    Imagine thinking a recycled event is more important than server performance in 2021.

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