With all the current trending on sandbox games, wondering if Defiance will implement any sandbox features.
Quoted from another thread about another game.
Crafting is definitely a cornerstone of a traditional sandbox, along with PvP.
Crafters supply equipment and items of all kinds, from weapons and armor to constructions, to the PvPers to fight with. These can be destroyed to create a constant demand for crafting.
PvPers fight over territory containing valuable resources for the crafters to make things with. These are used up in crafting to create a constant demand for the territories containing the materials.
Those two demands interacting with each other is generally what creates the dynamic player-driven world of a sandbox.
That being said, I'm sure it's not the only way to create a dynamic player-driven world. But it's one way that's been proven to work.


Reply With Quote
more and more I feel this game is going to be FTP..It's just a thought.
