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Thread: Pvp

  1. #11
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    Quote Originally Posted by Zore View Post
    Please don't mess up PVP.

    Needs to be skill based. Not equipment based.

    Should not take a magazine to kill someone

    No healers (after fight heals are good)

    Balance get it right the first time. (or at least close).

    Vehicles and cheesy power ups should not decide the match.

    Please review World OF T@nks for decent pvp balance.

    Twitch play should not own in pvp. Tactics and good strategy should.

    PVP gear "visuals Only" is an awesome idea.

    All items should be unlocked via PVE environment and be just as useful for pvp. Please no PVP based stats that make no sense at all. I want to grind my skill level not my gun of gladiation.

    Control BOTS
    Encourage team Play

    You guys just game me something to live for

    Good luck and please don't look in the wrong places for inspiration. We only still play that other game cause nothing else is out. The last thing anyone wants is yet another clone.

    PVP Rewards

    Lower cost of ammo
    Clean weapons cheaper
    Extra magazines
    Cosmetic equipment Scopes, bull barrels etc.
    Slightly Faster aiming reticle

    Just some stuff I thought I would throw out. Very stoked about this game.

    One last thing.. Please don't make it to kiddie. I don't mean with blood and stuff I'm talking about just making it where everyone runs and shoot. Add some depth to PVP Tactics, good cover, using the terrain.

    Watch those stealth snipers. lets not end up with a camping game.
    A lot of that sounds nice but: "Balance get it right the first time. (or at least close)." this will be a tall order. Probably 6 months of constant PVP battle or more to figure this out as a science.
    "Not all those who wander are lost"
    -J.R.R. Tolkien

  2. #12
    Quote Originally Posted by Cavadus View Post
    We know vehicles will be the primary mode of transportation because we've all the seen ATVs. We also know we're getting technicals (improvised fighting vehicles) and perhaps even proper fighting vehicles. We know there will be giant robots with death rays (that trailer with the giant robot shooting death rays from it's eyes).

    I think we're going to see a lot of vehicles and that they'll be central to the bulk of an average player's gameplay and that's how it should be IMO.

    I'm just bored to tears with MMOs that are pretending to be science fiction and I sincerely hope Defiance actually lives up to the genre it's set in.
    But... Scifi doesn't need any sort of vehicles or armor at all. In fact a lot of the classics of sci fi (Talking Literature here) don't focus on the "vehicular" aspects but instead focus on the effect that technology will have on humans. In a way Science Fiction isn't really about technology at all but how Humans evolve and adapt (Or don't adapt) to a changing environment.

    Your basic argument seems to be... misguided. It's sort of like complaining about how HP. Lovecraft should've put more ghosts and zombies in his fiction because that's what fantasy horror is supposed to be about.

  3. #13
    Member Cavadus's Avatar
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    Quote Originally Posted by Siantlark View Post
    Stuff.
    You mistake setting for story. In good science fiction a story is not possible without that particular setting. A good example is 2001. If you remove the technology the entire story falls apart and no longer works.

    You're talking more along the lines of Star Wars where the setting is merely a coincidental aesthetic choice; you can take the story of Star Wars and place it in virtually any aesthetic setting and it will work.

    That's the difference.

    I want 2001, not Star Wars.

    Heinlein said it best, IMO:
    "...a handy short definition of almost all science fiction might read: realistic speculation about possible future events, based solidly on adequate knowledge of the real world, past and present, and on a thorough understanding of the nature and significance of the scientific method."

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