While I do enjoy shooting people, I would like the option to run around melee-ing people without much shooting. Here's my proposal:
- Seperate melee weapon in loadout (sword, knife, bayonet, whatever)
- Blur EGO power last a bit longer, and the perks around Blur have more to do with seriously upping your melee power, i.e. melee damage x2.5, run speed x1.5, etc.
- as a downside, all guns have x0.5 damage
I find myself enjoyable running around and melee-ing all of the mobs, but the time between each attack is a long wait, and it's decently powerful, but not very.
A change like this would add a new "class" for people to be, as we already have people who can be medics with the BMG, or supports with the LMG, or assault/commando classes with the AR and shotguns.
If you think a new attack system wouldn't mesh very well, take a look at WarFrame. Very fun game, with a blend or guns and melee weapons, all of which, I think, complement each other.


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