I think the "Random Max Weapon Level Bonus" system is bugged. Thats the only difference between the guns, not like that many people pay that close attention to what the Bonus does.
I think the "Random Max Weapon Level Bonus" system is bugged. Thats the only difference between the guns, not like that many people pay that close attention to what the Bonus does.
I don't always fight for whats right... i fight to be whats left.
Stress Test 1
Beta Mission 1
Stress Test 2
Beta Mission 2
Alpha
Beta Mission 3
... and counting
I'd have to agree. It was reported in Alpha and Beta, but made it through to release. It's possible they'll get it into the patch for Monday. We'll have to wait and see I suppose.
I'd like to see them add in the weapon XP reset as well, so we can keep using some of our better weapons after they're maxed, and still get skill increases from them.
> Say no to the Greed Collective™. Boycott the Bit Store. <
I don't always fight for whats right... i fight to be whats left.
Stress Test 1
Beta Mission 1
Stress Test 2
Beta Mission 2
Alpha
Beta Mission 3
... and counting
I dunno. If I find a decent weapon with a Synergy I like, and finally get the right Synergy mods for it, I don't want to be forced to grind all over again hoping the RNG throws me another weapon with that same Synergy on it so I can spend ridiculous amounts of salvage ripping the mods out of one so I an put them into another.
> Say no to the Greed Collective™. Boycott the Bit Store. <
I would like to see this as well, or extend the length of time it takes to level one.
I think the problem is that guns level up too fast (at least imo). Was so happy to get my first legendary berzerker shotty, 1 hour later it was maxed and just sits in my bags for when I get a bit stuck. Currently using a green one to level my skill.
edit: sorry went off topic