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  1. #11
    Senior Member Youngwings's Avatar
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    Quote Originally Posted by MirrorStream View Post
    Best game of the last few years so far. Not interesting for the "cod kids" though
    Has nothing to do with "CoD Kids"... This game was too limited on content, has no replay value, and was too easy. I judge the worthiness of my games based on how long it takes to finish and if i can or am willing to play it again. Bioshock is just not worth playing again.
    I don't always fight for whats right... i fight to be whats left.
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  2. #12
    Senior Member Taaltos's Avatar
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    Quote Originally Posted by Youngwings View Post
    Has nothing to do with "CoD Kids"... This game was too limited on content, has no replay value, and was too easy. I judge the worthiness of my games based on how long it takes to finish and if i can or am willing to play it again. Bioshock is just not worth playing again.
    Not all single player games are.

    But the story, the environment, the aesthetics, combat, rail traveling, and story, was amazing.

    Well worth 60 bucks.

  3. #13
    Senior Member Youngwings's Avatar
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    Quote Originally Posted by Taaltos View Post
    Not all single player games are.

    But the story, the environment, the aesthetics, combat, rail traveling, and story, was amazing.

    Well worth 60 bucks.
    Agreed, just not worthy of 10/10 and 80+ awards before the games release.
    I don't always fight for whats right... i fight to be whats left.
    Stress Test 1
    Beta Mission 1
    Stress Test 2
    Beta Mission 2
    Alpha
    Beta Mission 3
    ... and counting

  4. #14

  5. #15
    Quote Originally Posted by Youngwings View Post
    I judge the worthiness of my games based on how long it takes to finish
    No offense, but this is stupid. 15 hours in bioshock with its brilliant story, characters and setting give much more emotions than 200 hours in skyrim with its crap load of copypaste locations and unending boring quests.

  6. #16
    Senior Member Youngwings's Avatar
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    Quote Originally Posted by MirrorStream View Post
    No offense, but this is stupid. 15 hours in bioshock with its brilliant story, characters and setting give much more emotions than 200 hours in skyrim with its crap load of copypaste locations and unending boring quests.
    You deleted the second part of the sentence taking this part out of context. Once i finished Bioshock Infinite on 1999 mode without using the dollar machine, what was left? As for skyrim... thats why i got the PC version and downloaded about 200 mods.
    I don't always fight for whats right... i fight to be whats left.
    Stress Test 1
    Beta Mission 1
    Stress Test 2
    Beta Mission 2
    Alpha
    Beta Mission 3
    ... and counting

  7. #17
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    Yep, I bought the game at full price, because of 2k and Civilization series (love of my life.. honestly...) dont know how many of us are there.

    It was crap..

    2k games is my answer to your question.

  8. #18
    Senior Member Rhorge's Avatar
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    I would understand the 10/10 scores for Bioshock Infinite if it was a book or a movie. It is a game however, and the actual gameplay elements are plain average at best and really not all that fun. Giving a game a 10/10 rating and ignoring the lacking gameplay elements just because of the story does not work, it is a game and has to be judged like a game, not a movie or a book. Once you complete the game once, it looses it's most important and shining aspect.

  9. #19
    Senior Member Taaltos's Avatar
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    Quote Originally Posted by Rhorge View Post
    I would understand the 10/10 scores for Bioshock Infinite if it was a book or a movie. It is a game however, and the actual gameplay elements are plain average at best and really not all that fun. Giving a game a 10/10 rating and ignoring the lacking gameplay elements just because of the story does not work, it is a game and has to be judged like a game, not a movie or a book. Once you complete the game once, it looses it's most important and shining aspect.
    I had a blast playing it, and exploring all the intricate details of the world they created in-game. Love the combat, murder of crows was cool as hell, as well as possessing machines and people.

  10. #20
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    Much like Tomb Raider (long time fan since the original) I was both amazed and disappointed by Bioshock Infinite.
    Overrated? Perhaps, but in all honestly it's a damn good game and the best one of the year.
    I will admit it's current content (until the dlc comes around) is a bit more slim than I would have hoped. To break it down, here is what I liked and disliked about the game.

    Liked -

    Combat. The combat was solid. If you played the game on any difficulty except hard you might have missed out on how good it could be. Required a fair amount of strategy and planning to defeat enemies especially tougher ones like Patriots and Handymen.

    Graphics and over all aesthetics. It was amazing to look at, few can argue with that.

    Storyline and themes. Over all it was an interesting tale. At times I felt that the alternate reality stuff was a bit much, but by the end of the game it came together nicely and avoided being the mess I thought it would. Add that with the religious, social and racial themes and was a story that definitely got you thinking, something rare in games.

    Adding the original Bioshock with the game. I didn't get to play much of the original and I'm sure I'm not the only one, so adding the original Bioshock along with Infinite was a nice bonus. Wish more games would be so generous.

    Disliked -

    SPOILER ALERT!!!!



    The lack of a serious final boss. Through out the entire game I was anticipating a final show down with Song Bird, what you got instead seemed like a bit of a cop-out. I don't understand the decision to deny us a real battle with such a cool enemy.

    No multiplayer. I'm a big fan of Bioshock 2 and still consider it the best in the series, and perhaps this is why. In Bioshock 2 there was a surprisingly enjoyable multiplayer. With the combat and themes of Infinite you could of had an amazing multiplayer experience but unfortunately there wasn't. I still have a sliver of hope that they will add a multiplayer in a add-on, but I doubt they will. Side note, it's odd that Tomb Raider gave us a lack luster multiplayer that was unneeded, and Infinite denies us one that is sorely needed. It's like game devs hate us.

    Combat was damn good, but lacked the level of strategy and depth of the first two games. I remember in other Bioshock games having to seriously set up turrets, bots, traps and the right combination of weapons and powers before I would have a chance to defeat a Big Daddy or Big Sister. While you had to be on your toes and use all available resources to win in Infinite, it still didn't have the depth of the first two. I also miss the amount and variety of plasmids we got in the first two games, Infinite was a bit slim in this department.


    Anyway, that's what I think. It could have been better, but it's still a damn good game and the best game to come out so far this year. I'm currently hyped for Last of us and especially Dead Island: Riptide, hopefully those live up to expectations.

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