Agreed, great thread.
One thing I'll argue though is: The Rift launch had plenty of bugs of it's own.![]()
Agreed, great thread.
One thing I'll argue though is: The Rift launch had plenty of bugs of it's own.![]()
haha, im pretty sure SWOTR is still having minor problems that haven't been fixed since launch.
I don't always fight for whats right... i fight to be whats left.
Stress Test 1
Beta Mission 1
Stress Test 2
Beta Mission 2
Alpha
Beta Mission 3
... and counting
I made the mistake of buying the 6 month sub.
Spent the first two months in game, the next two months doing nothing but trolling the forums, and... I think by the last two months I had completely moved on to Diablo 3 which held my attention long enough for Guild Wars 2 launch to close in.
In my defense, I wasn't a fanboy, I just found the story to be pretty great and interesting (Imperial Agent and Sith Warrior especially) and my older brother who I don't get to game with as much as we used to was playing so... But self-sacrifice for the sake of family only goes so far.
Okay, I get that all mmo's have launch issues and I'm a generlly patient guy so I can deal with it, but to be frank I don't get why the game industry is the only industry on the planet who get's a free pass on selling shoddy merchandise because, you know, "every game has bugs when they come out, we'll just patch it post-release." Seriously, if any other industry pulled that crap there'd be hell to pay. I mean could you imagine if television manufacturers or car companies operated like that? Or do you think you could tell your boss that you screwed up at work but since everyone else screws up it's cool? Like I said, I get that this happens and it doesn't bother me THAT much but it certianly doesn't make it right. And the people who complain have a legitimate right to do so I think.