It was an amusing feature when Halo first came out, and to some extent it's a good way to keep the action going in PVP multiplayer action games, but I'm over-all sick of auto healing!
It seems like literally every game that comes out these days has this function (including this game). Do gamers really prefer this? Are most gamers so lazy and entitled now that they expect their resources (such as health, magic/power and even ammo) to regenerate without any kind of work?
I remember fondly the days of having to make serious decisions on whatever or not I was ready to go into a dungeon or an enemy base based on what supplies I had. It made it so even simple enemies were a threat on some level because they drained your resources, requiring you to make the most out of what you had.
It also seems to dumb down good games.
Like when playing through Oblivion and Skyrim feeling as though the game meant for you to use resources to keep your health/magic at optimum levels, but in reality it conformed to the modern way of doing things and all you had to do was "rest" for an hour after each battle, or just simply wait without having to use any potions or spells.
I recently got into an argument online where someone was saying they hope in the new Dead Island that ammo wouldn't be so rare and weapons wouldn't degrade anymore. REALLY? REALLY? That's perhaps the best feature of Dead Island is that resources just didn't constantly fall from the sky and you had to seriously manage what you had.
Bahhh. Maybe I'm getting old, I don't know. Come on game Devs, make us work for it! I don't like being spoon fed.


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