Notice: Discussions about Episode 2 connection attempts > begins here at this link < .
When I first heard about Defiance being both a game and a show, I immediately thought "gimmick". However, if you allow yourself to believe how both game and show developers described the interaction between the two mediums, you're probably expecting something a fair bit grander.
I was fairly happy with the four-part episode series of missions available in the game of Defiance. The game writers gave us a story that allowed us to adventure alongside two key characters from the show (Nolan and Irisa). I would say that if you buy into the advertisement hype coming from both Trion and SyFY in the two video links above, then that's probably the minimum level of interaction players are hoping to see. Hopefully they can keep that up in the months to come.
However, on the television side of Defiance, the show writers made a very different effort. The Libera Nova gem (the objective of your adventure with Nolan and Irisa in-game) was mentioned only in passing, referred to as a "whatsit" while fishing it from a bag, along with Nolan making a one-line complaint about how difficult it was to obtain when it's confiscated by a raider. And that was really about it.
To me, the show references fell far short of the effort the game writers put forward to link both mediums together. In comparison, I felt like the show writers were just checking off a "make sure to include game reference" point on a "need to do" checklist rather than really trying to weave the show and game together. And that was disappointing.
Now, I really wasn't expecting anything major. Ten seconds of dialogue would have done it for me.. perhaps something like this (and, forgive me, I'm no writer) :
Nolan: (looks over the Libera Nova gem)
Irisa: "Don't tell me you're still frustrated about what happened out west?"
Nolan: "That Ark Hunter saved our lives, and was left holding the bag while we ran off with everything. It wasn't my proudest moment."
Nolan: (momentary thoughtful stare before inserting the Libera Nova gem into the ship's terra-spire)
A moment like that could have gone a long way, in 1) helping the game players feel directly linked to the show, 2) perhaps generating interest in the game amongst show watchers who aren't playing it yet, and 3) using remorse to reinforce the idea that Nolan isn't a total jerk on his journey towards being the hero of the show (because, honestly, the game didn't leave players with the finest of impressions, and here was a cross-medium opportunity to refine that).
Now, some will argue that you shouldn't mention events that happen off-camera within the confines of the show. I don't believe that's true anymore with modern mediums, where popular programs often include web-episodes that are then referenced during television episodes, or games referencing events that occurred in novels.
And that goes double for a property that sells itself as both a game and a show which are (in theory) joined at the hip. If show viewers (who are not playing the game) hear that characters in the show are having adventures beyond the confines of the show, they may be more interested in checking the game out. And, look.. the sad truth is the show writers spent far more time talking about an off-screen affair between Nolan and an alien female during the opening driving sequence in the roller than they did talking about his off-screen adventure with your Arkhunter. Where are the priorities? Both were character building moments but only one created a bridge between the two mediums (which is supposed to be a major selling point of this project).
In the end, for me it's as simple as looking at the effort put forth by the game writers, and looking at the effort put forth by the show writers, and I can't help but ask: was that the best the latter could do? Already we're hearing that season 1 of the show has been filmed and they're now working on season 2.. so, already it's obvious that the level of influence the game will have on the show is minimal at best. It's much more likely the show will influence the game. And that makes these small opportunities for show writers to reference the game from within the show all the more important.. because, apparently, small opportunities are all we're going to get on their end. And, because of that, I feel like they really dropped the ball with this grand plan of theirs.
So, what are your thoughts? How do you feel the game writers are doing at tying the game to the show? How do you feel the show writers are doing at tying the show to the game? Do you feel the level of hype in the videos linked at the beginning of this post matches the start we're off to here at the beginning of this experiment? And are you even buying into the hype from Trion and SyFy, or have you already convinced yourself this will always just be a gimmick?
I want to add that this thread isn't about discussing the quality of the episode (there are plenty of threads for that). Rather, it's about discussing the interaction between the game world and the show world. It is possible to like or dislike the show and be satisfied/unsatisfied with the amount of interaction between the two. So, let's hear your opinions.


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