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  1. #1
    Senior Member
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    Intimidation isn't working atm?

    Got this skill cause it seemed awesome, but it doesn't seem to be adding damage at all? Is this broken? Sad if so.

  2. #2
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    I have it and have noticed it working. Just gotta remember, it's not an always on damage boost. Only if you hit something while it's flinching, or knocked down/back. In theory the attack that causes the flinch/KB/KD won't get the boost, only damage while the target is suffering.

  3. #3
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    Quote Originally Posted by Enepttastic View Post
    I have it and have noticed it working. Just gotta remember, it's not an always on damage boost. Only if you hit something while it's flinching, or knocked down/back. In theory the attack that causes the flinch/KB/KD won't get the boost, only damage while the target is suffering.
    Yeah, and i melee something, it's flinches then shoot them with smg while flinching and it's not adding any damage, so no it does not seem to be working. Also running an electric grenade which stuns, also not adding damage. Are you sure it's working for you?

  4. #4
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    You can see it in action on my video in my Signature after melee striking something and then shooting it. It does NOT work on the electricity stun. It does work against anything that was hit with an explosive or melee attack but remember that this is a VERY short window of when the target is staggered like that.
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  5. #5
    Junior Member M4D H4V0K's Avatar
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    Using it with my shotty and I see a difference in damage. However, I haven't really looked at a log or numbers to confirm my impressions.

  6. #6
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    Quote Originally Posted by KodiakX View Post
    You can see it in action on my video in my Signature after melee striking something and then shooting it. It does NOT work on the electricity stun. It does work against anything that was hit with an explosive or melee attack but remember that this is a VERY short window of when the target is staggered like that.
    Yep, 136 damage per shot with my gun before melee, 136 while still in the knock back animation with melee. So no, it's not working for me. I'm not crazy. 75% would def be noticeable. And if it says stuns, it should work with electric grenades.

  7. #7
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    Quote Originally Posted by M4D H4V0K View Post
    Using it with my shotty and I see a difference in damage. However, I haven't really looked at a log or numbers to confirm my impressions.

    maybe it's bugged with smgs? You can turn numbers on in options btw.

  8. #8
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    Anyone else noticing this? using smg with syphon nano, maybe it works with some things and not others.

  9. #9
    Senior Member Kriegson's Avatar
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    Works for me pretty reliably. Stun grenade seems to activate it for a very long window, as does melee if quickly followed, or weapon staggers (Auto shotty has a chance to stagger).
    Usually melee then shooting gives a very brief window, but it's still there.

  10. #10
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    Ok, logged out for a while, logged back in and now it's working with melee, maybe some bug when first equipping intimidation? But it does not work with stun grenades for smgs! And it def should be!

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