I can't confirm most of was he says since I'm neither a developer nor a publisher; however I completely agree with his statement that games have traded good gameplay for 2 minute cinematics.
Why is FF7 still so popular today?
Why does everybody who ever played it get nostalgic about FF Tactics War of the Lion &Advance?
Why is the most common game students play in lectures Pokémon?
I don't even have to mention Tetris, do I?
None of those game had good graphics, but all had superior gameplay.
Games that shine for their graphics die within two years, games with good gameplay live forever.
Instead of improving those you either got cheap cash-ins (modern ages FFs, Pokémon) or the games got discontinued (FF T).
Another aspect is that people start playing earlier in their lives than former generations did, age restrictions don't mean anything anymore.
Thus games have to be made easy in order to keep the customers.
Not being challenged at all they cry and rage whenever something gets difficult, forcing the developers to make games more flat and boring than ever before.
I don't want to offend anybody, but look at all the Nim cry-topics.
I for my part was kinda disappointed to beat him at the first try after all those people announced him to "the hardest enemy I ever faced" and "a nearly unbeatable task" - but this just proves my theory right.
R.I.P
Gameplay
Cya lads I gonna play some FF3.


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