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  1. #1
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    Guild System Idea

    Hey guys, so I haven't heard much about what Trion plans to do with the Guild System in the game, but I think they should incorporate the City of Heroes/Villians Guild System. That System was by far the BEST I've seen

    For those that don't know what I'm talking about read these:

    Guild System Info: http://cityofheroes.wikia.com/wiki/Supergroup

    Guild Base Info: http://cityofheroes.wikia.com/wiki/Supergroup_Base

    This could work, because at a certain Guild Rank you could raid other high ranked Guild Bases and if you succeed then you're Guild could gain Raid XP and maybe 1-2% of the Guilds Scrip...? There would have to be restrictions, like can only raid a Guild once every 2-3 hours and cannot raid the same Guild within 24 hours... This would add to the gameplay and could go with the concept of the game.

    Post your thought and post any extra things that could make this idea better

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  3. #3
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    Quote Originally Posted by Escyos View Post
    Linking to wikia removes credibility.
    Alright here you go: http://gwendolynndedanaan.wordpress....icks-tutorial/

  4. #4
    Member Escyos's Avatar
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    Quote Originally Posted by 0sedax View Post
    Better. There are no bases so it would not work, I do believe they mentioned wanting to have a clan war system that allowed you to attack enemy clan members in the open world.

  5. #5
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    Quote Originally Posted by Escyos View Post
    Better. There are no bases so it would not work, I do believe they mentioned wanting to have a clan war system that allowed you to attack enemy clan members in the open world.
    Well of course there's no bases, it was posted as a user's suggestion on a good idea for future updates.

  6. #6
    Member Phalanx's Avatar
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    I'm trying to remember, didn't they say the clan system wouldn't be ready at launch? Coulda sworn I heard that on a live stream.....
    "Roads? Where we're going, we don't need roads."

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