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  1. #51
    Senior Member MrViewtiful's Avatar
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    sawed off shotguns have a long reload... seemed fine the way it was

  2. #52
    I hope this nerv is also for the npcs.
    I always get killed by this guys with the shield when they sneak behind me and I am to tired to notice them :-)

  3. #53
    Quote Originally Posted by Greyhawk View Post
    Honestly I don't see an issue with making sawed off shotguns go from 2k base damage to 1k base damage hell that 2k was more than any rocket launcher lol
    You don't? Have you taken into account the risk involved in using the two weapon classes? Range? I agree that Rocket Launchers are rather gimped too, but your argument is just so flawed...
    In-game Name: Sargas Ruk
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  4. #54
    Member Cutlass Jack's Avatar
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    Quote Originally Posted by ryzo View Post
    how are u guys playing the nerf is ment to come with this patch are u guys online?
    The game was briefly up after the patch went live. Then they took the servers down again. I was in game for about a half hour. Not enough for extensive testing. I kind of wish I wrote down the pre-patch numbers now, since I wasn't noticing a difference from what I remembered.

  5. #55
    Now if they can add like pvp tokens per game / pvp gear / more maps, I think it'd make the pvp more enjoyable.

  6. #56
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    Quote Originally Posted by czern View Post
    i think sawed offs were fine i tried using them in pvp and always felt the pump was better for it but TO FIND A REASON TO USE the sawed ofF you need it to one shot the gamed npc enemies or its pointless now it will be even harder to find A REASON TO USE IT
    Agreed. In PVE when I was using my sawed off, if anything took more than 1 shot at point blank range, it was annoying. If anything took more than two, it was useless.

    I could just be using an AR or SMG and kill them much faster. Not to mention at range where I have better cover.

  7. #57
    Senior Member ryzo's Avatar
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    Quote Originally Posted by Greyhawk View Post
    Indeed. Tho tbh I hate pvp and will only do it for the achievements and pursuits and will never touch it outside of that so to me a broken pvp is no big deal. Hell I won't even touch regular xbox games with pvp multiplayer like CoD or Halo lol.
    same here though I do respect the "cod rage" virus and agree that if its op in pvp it should be killed off a lil but can they change the power of a wep for pvp only? I meen they change how much ammo you have and stuff for pvp so it cant be that much harder for the damage can it? if it is btw don't hate on me lol just makin a comment don't feel 1 way or the other on it I use combat shotty if any others have to low mags or to long reloads for my taste

  8. #58
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    Quote Originally Posted by Cutlass Jack View Post
    I wasn't noticing a difference from what I remembered.
    That won't matter to the OP. He's on a QQ crusade because "a change" was made to his preferred pvp *cough* pve weapon. Nevermind the change is probably hardly noticeable, he enjoys the attention.

  9. #59
    Quote Originally Posted by Alcohol Fueled Brewtality View Post
    You don't? Have you taken into account the risk involved in using the two weapon classes? Range? I agree that Rocket Launchers are rather gimped too, but your argument is just so flawed...
    I use the sawed off all the time on my Blur loadout I close in bust off a shot then melee everything to death so it doing less damage will not effect my play style with it at all.

  10. #60
    Senior Member ryzo's Avatar
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    Quote Originally Posted by Cutlass Jack View Post
    The game was briefly up after the patch went live. Then they took the servers down again. I was in game for about a half hour. Not enough for extensive testing. I kind of wish I wrote down the pre-patch numbers now, since I wasn't noticing a difference from what I remembered.
    oh ok that's for replying cutlass so bored out my mind was lookin forward to the patch but its let us down a little today

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