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  1. #21
    Member Bamboozled's Avatar
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    Quote Originally Posted by Embermouth View Post
    You do realize you dont get stronger in this game the higher level you are. Thats not how this game works, everything is a side grade level and equipment wise besides mods and perks.

    Which IMO sucks, I like to feel powerful as i scale up in levels. Unfortunately it is a turn off for me with this game, but im still enjoying the **** out of it.
    I'll just say what I have already said in another thread...
    At this point, I am not attached to any weapon. As soon as its bar is filled I ditch it.

    Why you ask? Because the stats on the weapon don't matter, it's your weapon skill that matters.
    Once I get my weapon skills maxed out in the weapons I want to use, then I will worry about getting that perfect weapon with the stats I want and the mods I want.

    The orange 300 will be garbage by the time you hit Ego 1500 compared to the drops you get.

    Don't believe me? Read this.
    (KodiakX I'd love to get the URL of the original post, thanks for the number crunching!)

    Right now in my inventory I have 6 blue SMGs, and 1 pistol (cause I am always running out of ammo) that I paid 2k each for from a hidden vendor. Once an SMG is filled, I ditch it and replace it with a fresh one. Rinse, repeat. Try to concentrate on leveling 2 weapons and make sure they are different ammo types.

    It's not a great system, but it is starting to grow on me. I am less concerned about weapon stats, and more concerned about focusing on weapon types that fit my play style.

    Give it a try.
    "Spring is not meant for men like us, only the smell of the wind before the storm."
    - Conan the barbarian

    -----------------------------------
    * Can't find your steam key codes?
    * Dead_Phoenix‎'s Confirmed Arkfall Codes Spreadsheet
    * FPSGeneral's Beginner's Guide
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    * KodiakX's proof that there is level progression in Defiance!!

  2. #22
    Senior Member
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    Quote Originally Posted by Bamboozled View Post
    Don't believe me? Read this.
    (KodiakX I'd love to get the URL of the original post, thanks for the number crunching!)
    http://forums.defiance.com/showthrea...192#post330192

    There ya go.

    Another fun fact about the game, all bonuses are additive and not multiplicative. Yesterday I tested:

    +60% melee damage while in Blur (Sonic Strike)
    +35% melee damage (1.15x and a 1.2x Mod) Shotgun
    +40% melee damage (1.15x and 1.25x base) SMG
    +15% melee damage Shotgun
    +75% damage to staggered opponent (Intimidation)

    Basically all the bonuses were added together around the base damage (melee base damage is around 850-870) rather than being multiplied by each other. So it wasn't a case where with my +40% melee dmg SMG it'd first modify it by that, then that result by 1.6x for Sonic Strike and then that result by 1.75x for Intimidation. All it did was do each calculation individually on the base damage, and then added it all together for the end result.

    This means a dual bonus weapon that adds in an extra 15-25% damage are just flat out full upgrades but not as much as one might thing.
    Founder of Clan <Lazy Console Port>
    Blur Game Play

  3. #23
    Member Bamboozled's Avatar
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    Thanks! Added it to my sig links. More people need to read that.
    "Spring is not meant for men like us, only the smell of the wind before the storm."
    - Conan the barbarian

    -----------------------------------
    * Can't find your steam key codes?
    * Dead_Phoenix‎'s Confirmed Arkfall Codes Spreadsheet
    * FPSGeneral's Beginner's Guide
    * Chat slash commands
    * KodiakX's proof that there is level progression in Defiance!!

  4. #24
    Quote Originally Posted by Embermouth View Post
    You do realize you dont get stronger in this game the higher level you are. Thats not how this game works, everything is a side grade level and equipment wise besides mods and perks.

    Which IMO sucks, I like to feel powerful as i scale up in levels. Unfortunately it is a turn off for me with this game, but im still enjoying the **** out of it.
    You do realize as you skill up weapons they become better when used. Also perks add to ether the dmg you can take or dish out. They also add to reload times ego power use and cool down. Please take the time to think before you post idiocy next time.

  5. #25
    Senior Member Mike JezZ's Avatar
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    Quote Originally Posted by Sefer View Post
    wait.. they scaled weapons back? Lol. Honestly I love how mobs are semi-stronger... Since they will never, ever, get stronger than this.. You know, they don't level with you.. So as you get stronger, they will remain the same.
    Well you dont really get stronger neither so it will just be a unfair advantage for the mobs.

  6. #26
    Senior Member Mawl's Avatar
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    Quote Originally Posted by dirtyklingon View Post
    haven't fought dark matter yet i see.

    i had no problems with my tactic until then. i died very little.

    now i'm sucide zerg missions because the mobs have aimbots and wall hax.
    dark matter is easy just introduce their faces to half a clip from an assault rifle and they are dead

  7. #27
    Quote Originally Posted by Mawl View Post
    dark matter is easy just introduce their faces to half a clip from an assault rifle and they are dead
    that is the easy part isn't it?

  8. #28
    Junior Member
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    Just be glad you never got to faceroll everything with the plasma SMGs and their splash damage, then have them taken away. They had no bloom, btw, and let you crit everything anywhere on the body from any range. NOOOOOBODY KNOOOOOWS THE TROUBLES I'VE SEEEEEEEEN, NOOOOOOBOOOOODY KNOOOOWS MY SORROOOOOW

  9. #29
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    Hey,
    In all honesty, being able to solo an Arcfall shouldn't have been allowed to begin with. I was soloing arcfalls at the beginning of the game even below 100 ego rating... MOB's should have the advantage which would make dying that much more painful.

  10. #30
    I feel like a nerf herder.

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