Many MMO's these days fail to make a profit and don't do very well having to change their price model or close down all together (like City of Heroes.) I am an older gamer, 45 years old soon and I have seen how the game industry has really changed over the years.
There is one king of the hill in the MMO world for the last many years and that is unfortunately, World of Warcraft. As much as I dislike that game, one can't help but see how successful it is. There are tons of thoughts on why this is but one thing's for sure, a successful MMO needs to have a great community to survive or at least a reason to keep coming back and working together. Making friends, have goals and it taking more than a week to get to the end of the game.
I think Everquest had it right back in the day. It was nearly impossible to do things solo in that game and you relied on making friends, joining a guild, forming a party and getting help to do just about anything. It forced interaction with others and one of the things that I hate about World of Wankers is how dumb it has made gaming. Everyone wants thing easy mode. It took forever to level up in EQ and you lost exp if you died. There was a reason to fear death and you could even lose all of your gear if your corpse was left under the belly of a dragon. Things seem way too simple now and that seems to be how the younger generation likes it. Partly I blame Wankers for this. It's what people have come to expect now. Other then raiding, there is not one reason to need anyone else in that game and most others these days.
Defiance has built in voice chat .. yet I have yet to hear anyone use it. It seems to only exist to have people keep it on and their mic open so I can hear all their background noise while going through a dungeon / instance yet no one ever says anything or uses it in a constructive manner. No one uses the chat to talk and no one uses the voice to talk. This doesn't seem like a good thing to have a long term successful MMO. People will get to end game and never come back because there just isn't any reason to.
I'm already over EGO rank 900 and the game just came out. I've seen lots of people higher than that. People just blaze through the dungeons as fast as they can. Another concept that has come about over the years. Racing through is cool sometimes .. but so was back in the day taking your time and being careful because you never knew when you were going to die. There was a sense of adventure and thinking about strategy and actually feeling like you were afraid at times because you had so much to lose and also gain if you won.
I really love this game and I'd like to see it be around for a while .. but give us a reason to Trion? Sadly, I think many people will disagree with me. Younger players who have "grown up" with this playstyle being considered the "norm."
Yup .. I'm having fun with Defiance, love it! But, I can also see me soloing and listening to people's open mics as what is going to be done with it when I reach the end of the story. Not having any conversations, talking, chatting or people even interacting with each other at all other than at the Arkfall's is what will hurt this game in the long run.


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