WoW is a very bad example to use, they were giving all kinds of free time for months after release because of all the problems they had, with all the down time, the falling through the world that still existed for a few years, the game crashing, bugged mobs that would constantly evade, and so on and so on. Even after a year from launch, I was still getting preiodic free time because of all the problems they were having.
Everquest also had all kinds of problems that needed to be fixed that took many months before the got fixed.
Every MMO has been released in what could be called Beta state, and pretty much stayed like that for at least a year or more. Yes they got things fixed on the first patch for release day, so did Defiance, but none of them got all the major stuff fixed in the first few hours.



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