I'm pretty disappointed with how the Arkfalls turned out. I thought we were going to get some crashed arks that became temporary interior dungeon zones we could explore and conquer with a party of 1-4 players.
I'm pretty disappointed with how the Arkfalls turned out. I thought we were going to get some crashed arks that became temporary interior dungeon zones we could explore and conquer with a party of 1-4 players.
Bahahahahaha. Seriously though, money in this game is easy to get as it is primarily because after you find the top 2 or 3 gun types you like to use you just sell all the spare junk because most of the loot is just vendor fodder. I can, however, relate to wanting to have a identifiable reason that "ark hunting" would be at all profitable. If I were in the show and had to do what we did in game for some crappy green level shield or grenade at the end of a huge fight with a monstrously deformed alien bug thing and being summarily, blown up, gouged, stabbed, gnawed on or flung through the air like a ragdoll, I would not find Ark Hunting profitable enough to pay the hospital bills much less as a career choice.
XBox Gamertag: NAPALM SUNRlSE (that "i" is actually a lowercase L, some *** has the actual name already and not even on XBOX, probably as a MSN LIVE id)
Character: Kayden Stryke; Human Female Outlaw; EGO: 387; Most Common Role: DPS and Mob Aggro Bait
Clan: Chaos Undivided (Leader: Ka0sP3nguin)
That Nolin, what a jackhole, the only arcfall on the entire west coast with intact salvage, and he shows up and steals it.
Actually I wouldn't mind some arkfall instances, like the TV show where you wander around a derelict ship fending off raiders and arkhunters.
What if they made all Ark falls a PVP after the PVE fight. Winner take all.