+ Reply to Thread
Page 31 of 37 FirstFirst ... 21 29 30 31 32 33 ... LastLast
Results 301 to 310 of 369
  1. #301
    Junior Member
    Join Date
    Apr 2013
    Posts
    2
    Quote Originally Posted by Muffinman View Post
    You forgot the whole other side of the game.. PvP...

    That's like playing Gears of War, and complaining that the game has no content because you finished the 12 hour singleplayer.
    wham bam, thank you muffinman

  2. #302
    Senior Member ironhands's Avatar
    Join Date
    Feb 2013
    Posts
    3,838
    Quote Originally Posted by Tycho3rd View Post
    wham bam, thank you muffinman
    or section 8. 2 hour single player :P Thought a main story actually existed, but nope, lobby shooter. Glad I only paid 5 dollars.
    Your Challenger won't drive? You're probably in the passenger seat.
    Can't sell/delete an item? Check all of your loadouts, it's likely still equipped.
    Auction house? Why? It'll just render bits purchased lock boxes pointless, and weapons are mostly equal anyway.
    Gear/enemy progression? No thanks, it'll only render 90% of the content trivial when you reach the highest zone.

  3. #303
    Senior Member
    Join Date
    Mar 2013
    Posts
    757
    Quote Originally Posted by ironhands View Post
    or section 8. 2 hour single player :P Thought a main story actually existed, but nope, lobby shooter. Glad I only paid 5 dollars.
    Lucky!!!!!!!!!

  4. #304
    Member Cutlass Jack's Avatar
    Join Date
    Apr 2013
    Location
    Barbary Coast
    Posts
    1,042
    Quote Originally Posted by ironhands View Post
    however, there are reasons to adjust the cutscene based on there being a group versus alone, aside from grammar, depending on how deeply you present the story.
    While it would be lovely for the game to do this, it doesnt. But the way it does currently handle it would work just as well for the three or so solo dungeons as it would for the entire rest of the game's main storyline. The game treats the entire story as a solo plotline if someone's there or not. The only difference between those dungeons and everything else is the instance part.

    If you played through the game 100% of the time with another player like I have you'd understand what I'm saying. Every other mission doesnt care if you're grouped or not as far as the narrative is concerned. Its inconsistent only at that one area.

  5. #305
    Senior Member
    Join Date
    Mar 2013
    Posts
    468
    Quote Originally Posted by Technodude View Post
    ..............

    Lets not even start with B2P title like GW2 which makes Defiance look like a tiny dwarf in terms of world size and things to do.
    GW2 is having a free trial weekend starting this Friday through sunday and if people want to see what a B2P MMO is supposed to be content wise etc then check it out because Defiance failed

  6. #306
    Senior Member Foxhop's Avatar
    Join Date
    Mar 2013
    Location
    USA
    Posts
    242
    Hope is waning.
    Week 2 and the game is still looking like it did in beta if not worse...somehow.
    I find the game fun and will be playing it for a while still but I now have to wonder
    how long the game will last.
    Will it drag through the months carried by people desperate to see their favirote escape make it? I hope not...
    Hopefully Trion gets their **** together
    and this does not turn out to be just another great concept with poor execution...
    but so far it is proving the latter.

    Say what you might fanboys, but we're on a tedious ship here. No amount of blind hope, excuses or comparisons will fix it. In fact, all the posts claiming there is nothing wrong with this game, all the posts arguing against flaws, they all -hinder- the game. It becomes them looking at the forums and seeing two completely different takes on the game, one pretty much stating this game is anything and everything a game can be while the other is often much closer to the truth. We state the flaws hoping things will change. You folks arguing this game is good as is are simply ruining your own addiction and promising it a short life. :/

  7. #307
    Senior Member Taaltos's Avatar
    Join Date
    Feb 2013
    Posts
    2,531
    Quote Originally Posted by jnt View Post
    Oh and, have you ever seen an MMO routinely force players to handle pivotal story moments in single player dungeons? This sticks out like a sore thumb.

    Bottlenecking progress in the story by forcing groups to split up for bosses is just ****ing strange.

    LOTRO and Rift.

    Rift has their Chronicles which are 1-2 man dungeons, story driven, and pretty awesome.

    **EDIT** Quoted wrong person.

  8. #308
    Quote Originally Posted by mcwjimbo View Post
    GW2 is having a free trial weekend starting this Friday through sunday and if people want to see what a B2P MMO is supposed to be content wise etc then check it out because Defiance failed
    GW2 was horribly light in content at release.

  9. #309
    Member MaritimeMage's Avatar
    Join Date
    Mar 2013
    Location
    Eastern Canada
    Posts
    86
    Gawd, I wish I had as much time to play as the people claiming that they have completed everything... Then I wish I had as much time to work as they spend *****ing on the forums. I could be the most productive human being evar.

  10. #310
    Senior Member
    Join Date
    Apr 2013
    Posts
    926
    Quote Originally Posted by Golladan View Post
    GW2 was horribly light in content at release.
    The story lasted more then 20 hours. That's better then what we have here at least :P
    stitch

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts