Trion, it's one thing to remove key codes from easy to farm from the driver's seat emergencies/events.
I'm all for it, really I am, though I would love to see something added to those events to make choosing between stopping for a minute or just blazing ahead to the next arkfall less of a simplistic choice than it currently is.
But what sort of logic brought you people to the conclusion that Wandering Hulker emergencies were a good choice for farming key codes?
Yes, when the emergency bugged out and respawned immediately it was "farmable", but the simple time spent whittling the hulker's health down while avoiding other mobs and without getting screwed over by limited terrain obstacles to block him from charging halfway across the continent offset the reward.
I didn't want to get on the bandwagon that's complaining about the nerf to key code farming, but you really left yourselves no leg to stand on with this one.![]()


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