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  1. #1
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    Defiance vs firefall

    Hey there, just wondering how you guys think this game will do will firefAll in the mix. Firefall seems very similar to this game. I know the firefall class customization is incredibly huge in firefall.

  2. #2
    Junior Member satyre74's Avatar
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    Been playing firefall for about 8 months... it's still in beta, so it could change more in the future. I think this game is different enough that it shouldn't cause any major hiccups between the two different games. The sort of customizations in firefall are likely to not be the kinds of things that we are going to see in Defiance. Also, the fact that you can customize the player you're on much more than in firefall and that there are other races besides human to play make this more interesting to me.

  3. #3
    Senior Member vampero's Avatar
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    Quote Originally Posted by timassin View Post
    Hey there, just wondering how you guys think this game will do will firefAll in the mix. Firefall seems very similar to this game. I know the firefall class customization is incredibly huge in firefall.
    I wish I could compare but I just don't like the game play, Skill tree and feel of Firefall. I never played Defiance yet. Here is the link to game play video's http://forums.defiance.com/showthrea...Alpha-FEEDBACK

  4. #4
    Quote Originally Posted by satyre74 View Post
    Been playing firefall for about 8 months... it's still in beta, so it could change more in the future. I think this game is different enough that it shouldn't cause any major hiccups between the two different games. The sort of customizations in firefall are likely to not be the kinds of things that we are going to see in Defiance. Also, the fact that you can customize the player you're on much more than in firefall and that there are other races besides human to play make this more interesting to me.
    Defiance will have crafting as well won't it? Firefall's crafting system is pretty robust, especially for a shooter. Also Firefall is planned to have Open World PvP between factions and maybe other races.

    If you ask me though they are similar enough that they'll be competing on the same territory. Both games want to make a skill based shooter in a large open persistent world with dynamic events that actively shape the players activities and outlook of the world. They also emphasize team based gameplay with supplemental skills, weapon loadouts, crafting, and diverse "classes" which are battleframes in Firefall and gear in Defiance. Firefall is also Free to Play compared to Defiance's Pay to Play system so that's another thing to compare between the two.

    Ongoing list:

    Similarities:
    Skill based shooter at the core
    Large Open World that has PvE
    PvP lobbies
    Emphasis on team based gameplay
    Supplemental Skills
    Crafting
    Vehicles
    Enemies that are bugs
    Aliens.

    Differences:
    Firefall has
    A different aesthetic
    Gliders
    Jumpjets
    Aliens as the main enemies
    Rigid class base
    Thumping (A way of gathering minerals. Innovative and different enough to list as a seperate asset)
    Free to play
    and probably things that I'm missing

    Defiance has
    More fluid classes (Ie no classes at all. Roles and abilities based on gear)
    Pay to Play system
    Tv Show attached
    The ability for the show and the game to affect each other
    Multiple allied races

  5. #5
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    Defiance and Firefall will definitely be competing to win a common audience. I can speak for myself. I am currently testing firefall and will test defiance to see which one will be my home mmo for 2013. I am hoping Defiance wins out, but firefall definitely has my attention

  6. #6
    Senior Member Jenbuu's Avatar
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    when i last played firefall there wasnt alot in it so i didnt really play much at all

    with crafting, there isnt at the moment anything that says that there will be, but Rob hill said in a interview with Kalbuir that there wasnt going to be any crafting in the game

  7. #7
    Junior Member Fikticio's Avatar
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    Quote Originally Posted by Siantlark View Post
    Defiance will have crafting as well won't it? Firefall's crafting system is pretty robust, especially for a shooter. ......

    ...........
    Tv Show attached
    The ability for the show and the game to affect each other
    Multiple allied races
    Siantlark,

    I would like to correct some of your statements.

    - We dont no if Defiance will have crafting and in FireFall the PvE is all build around crafting, you dont have nothing more to drive your PvE.
    - Defiance will have an Open world PvP that will have a free for all mechanic, in Firefall because thumping is the maine activity open world PvP as no place in my view, and so far they have no faction to choose.
    - You say "If you ask me though they are similar enough that they'll be competing on the same territory", well if you ask me, they are different enoff that they will not be in the same territory. PvE in Firefall is more casual frendly and in Defiance for what i have see and the rest of the games of TRION i will assume there will be content for all.
    - You talk of events, first Defiance, lets say just this: look at rift evenst system. Now Firefall, at the very beginning you just add thumping to do in open world (besides there missions), as other games started to appear and the open world activity was a very powerfull stuff they put on the game 3 more open world events. One is like a twister that atract stuff and enemies to fight, an other is a crashed thumper that you go salvage and they also atract stuff and enemies. The last is a patrol that spwons and you go and kill.


    Now looking at your "Ongoing list:", i will just say the rongs.

    Similarities:
    -Emphasis on team based gameplay- Firefall is more a free for all game, you dont need to be in group to do any of there activities, and they dont have co-op based maps (instanced), you can do all the PvE content alone. Just the PvP in Firefall requires "team play".


    Differences:
    - "Thumping", I will tell you why i put this here. Thumping may be in the game a way to gather, but at is core it was to be and it is the maine activity to do in the game. Its like a rift in RIFT, you do it for the final reword, in RIFT its the planarite and the tokens, in Firefall its the mats. Same things diferent look and name.


    To finish i will make a list of pros for Defiance, because of after 7 months of playing the Beta of Firefall i can say this: i will not be playing more of this game (stoped 2 weeks ago).

    PROS:
    - better looking grafics (the arte styl)
    - 2 playable races
    - in depth character costomisation
    - in depth armor (appearance) costomisation
    - Co-op maps (instanced) for 4 players so far, mabe they will do for more and with different lvl of dificulties (like in rift)
    - World events of diferent typs and size
    - reword on exploration (look at what RIFT did and is doing)
    ... etc ...



    Keep the good worck TRION.

  8. #8
    Junior Member Fikticio's Avatar
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    And i was forgeting we still dont know if Defiance will be pay to play or not.

  9. #9
    Quote Originally Posted by Jenbuu View Post
    when i last played firefall there wasnt alot in it so i didnt really play much at all

    with crafting, there isnt at the moment anything that says that there will be, but Rob hill said in a interview with Kalbuir that there wasnt going to be any crafting in the game
    I stand corrected then.
    Quote Originally Posted by Fikticio View Post
    - We dont no if Defiance will have crafting and in FireFall the PvE is all build around crafting, you dont have nothing more to drive your PvE.
    Hahahaha Yeah I was corrected earlier. My fault guys. Should've done more research. However it is not true that PvE in Firefall is built all around crafting. Red5 has repeatedly said that they want the Chosen War to be the main focus with cooperation between the entire server pushing back against the Melding and Chosen not crafting. The reason that Thumping and Crafting is getting so much attention is that the RTS AI system is not in place yet.

    - Defiance will have an Open world PvP that will have a free for all mechanic, in Firefall because thumping is the maine activity open world PvP as no place in my view, and so far they have no faction to choose.
    While... yes there are no factions yet in Firefall there will. Defiance has an Open World PvP system as well so i thought that we could include that as a similarity.
    - You say "If you ask me though they are similar enough that they'll be competing on the same territory", well if you ask me, they are different enoff that they will not be in the same territory. PvE in Firefall is more casual frendly and in Defiance for what i have see and the rest of the games of TRION i will assume there will be content for all.
    Well I can't really comment on Rift or Trions previous games. I'm a shooter player not an MMO player. You'll have to forgive my ignorance about this.

    - You talk of events, first Defiance, lets say just this: look at rift evenst system. Now Firefall, at the very beginning you just add thumping to do in open world (besides there missions), as other games started to appear and the open world activity was a very powerfull stuff they put on the game 3 more open world events. One is like a twister that atract stuff and enemies to fight, an other is a crashed thumper that you go salvage and they also atract stuff and enemies. The last is a patrol that spwons and you go and kill.
    You haven't logged into Firefall lately have you? They've just diversified the world and added a lot more missions, aggressive AI spawns, and watchtower/city/POI takeovers.


    Now looking at your "Ongoing list:", i will just say the rongs.

    Similarities:
    -Emphasis on team based gameplay- Firefall is more a free for all game, you dont need to be in group to do any of there activities, and they dont have co-op based maps (instanced), you can do all the PvE content alone. Just the PvP in Firefall requires "team play".
    They now have unique Melding bosses that you need to work together with multiple squads to defeat. Most of the dynamic events that have cropped up (Tornadoes, Watchtower Takeovers, etc etc.) require multiple people.

    Differences:
    - "Thumping", I will tell you why i put this here. Thumping may be in the game a way to gather, but at is core it was to be and it is the maine activity to do in the game. Its like a rift in RIFT, you do it for the final reword, in RIFT its the planarite and the tokens, in Firefall its the mats. Same things diferent look and name.
    Like I said didn't play RIFT dunno about the Rift system there.


    To finish i will make a list of pros for Defiance, because of after 7 months of playing the Beta of Firefall i can say this: i will not be playing more of this game (stoped 2 weeks ago).

    PROS:
    - better looking grafics (the arte styl)
    Opinion. Shouldn't be a Pro but whatever.
    - 2 playable races
    I thought we had more races playable in Defiance? Yep Seven.
    - in depth character costomisation
    Eh. Both of them have this no?
    - in depth armor (appearance) costomisation
    See ^
    - Co-op maps (instanced) for 4 players so far, mabe they will do for more and with different lvl of dificulties (like in rift)
    That is definitely something I am looking forward to in Defiance that will not be in Firefall AFAIK.
    - World events of diferent typs and size
    Again that's in there.
    - reword on exploration (look at what RIFT did and is doing)
    I'll give you that. Exploration in Firefall really isn't rewarded.
    ... etc ...



    Keep the good worck TRION.
    Responses be all written up in Red.

  10. #10
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    I have seen some gameplay videos for Firefall but it still doesn't do anything for me.

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