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  1. #11
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    Quote Originally Posted by ExcuseMyMandarin View Post
    Then do Co op with friends, lmao..
    Yeah because we are all on at the same time, have the same desire to play the same content as well....

    Why even have matchmaking?

    You sir have fixed the game..../sarcasm

  2. #12
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    Quote Originally Posted by GT3000 View Post
    If you're the party leader of the coop you can kick the person, otherwise have the party leader kick them. If they're the party leader. Leave. This solution is already present in-game.

    Presto, solutions.
    Party leader afk's at the end of the mission and we are all supposed to leave and rerun the same mission effectively wasting 10-30min of our time?

    winning solution right there... thanks for the post.

  3. #13
    Quote Originally Posted by GT3000 View Post
    If you're the party leader of the coop you can kick the person, otherwise have the party leader kick them. If they're the party leader. Leave. This solution is already present in-game.

    Presto, solutions.
    What happens when its the leader afk.... I already mentioned this issue a week ago its why i stopped doing co-ops it happens 3/5 times.

    Personally I think the PC UI needs a total makeover I hate the console feel of it, it makes me claustrophobic and I usually only play 2 hours at a time bcuz of it now

  4. #14
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    Quote Originally Posted by Anim View Post
    Meh just solo it, it's not hard
    Solo content that isn't accessible due to the way encounters are started.. nothing like soloing a " CO-OP " mission!

    yet another winning solution... thanks for your post!

  5. #15
    What about spending the 15mins for finish the instance and be done with it. Pretty sure all the instances can be two manned if it wasn't for the fact you can only get in with 4 I would be two manning them all.

  6. #16
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    Quote Originally Posted by Thorbrand View Post
    What about spending the 15mins for finish the instance and be done with it. Pretty sure all the instances can be two manned if it wasn't for the fact you can only get in with 4 I would be two manning them all.
    Yeah, No problem with 2-3 manning it just the fact you can not start it if some one does not enter the circle.

    We need a solution for that situation.

  7. #17
    Senior Member
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    Quote Originally Posted by Thorbrand View Post
    What about spending the 15mins for finish the instance and be done with it. Pretty sure all the instances can be two manned if it wasn't for the fact you can only get in with 4 I would be two manning them all.
    Why two? You're only slowing yourself down by having the mobs scale their health up (yes, hp scales in instances too). I'm quicker at finishing co-op instances if my group is afk at the start and then just runs up to the circle to let me in to the boss room or just leaves.

  8. #18
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    Quote Originally Posted by nikre View Post
    Yeah, No problem with 2-3 manning it just the fact you can not start it if some one does not enter the circle.

    We need a solution for that situation.
    that occurence is so incredibly rare, i don't know what you are complaining about honestly. Who is going to take the time to go through the instance and then not do the boss?

    vote kick is an extremely bad implementation of anything. it's very easy to abuse. Also what if 2 people went afk what about that situation wah wah wah you sound like a child and haven't even remotely thought this through. Votekicking is bad implementation.

    An almost reasonable system would be an afk-kick but still I think that the current system is fine, everyone wants to run the dungeon that's why they queued for it. they want to get to the end and get their rewards so that's what happens. You're talking about implementing something for maybe .05% of the population that is just there to troll you and frankly if they are doing that it's probably because you have shtako for brains and manners. I have not once had this problem. The only problem in co-op that i've had is door glitching out and not being able to go through it, oh well next one. There's plenty of people playing this game and saying idiotic things like "i'm not gonna play this until this is fixed it's unacceptable" to a company that truly cares about it's customers is unnecessary and rude this might be an important issue for you but it's not an important issue and is pretty much addressed as it is in the game right now. if it's REALLY a bad thing for you that happens ALL the time and you aren't being a whiny brat and exaggerating it unnecessarily go join a clan. Thatway you can run the co-op with clanmates, even if you only get 1 clan mate there's a 50% chance that the party leader will go to you or your clanmate and a 25% chance that it goes to the leaver since you appear to get one EVERY TIME. -_- use your head and let them focus on things that are actually disruptive to the game.

  9. #19
    After dozens of Co-op missions I don't remember ever experiencing this. I don't see it as a big deal at this point anyways. The main 'issue' I have sometimes are the folks hanging back. The first couple of times I was like.. what the hell are they doing! I think many of them were just trying to find the dumb recordings so they could complete the pursuits/get the outfits. Now I just speed things up by pointing out to them where to find them during the mission so there is less searching...

  10. #20
    Senior Member Blak's Avatar
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    Quote Originally Posted by Anim View Post
    Good point about the little circle, yet another pointless mechanic
    All they need to do is make a majority rules system.

    If more then half the party is standing in the circle ready to go. Then you can all click the ENTER feature and it just auto loads the AFK guy into the boss fight. Who cares if he dies while he is AFK in the fight.... he was useless to start.

    On top of that VOTE Kick system still needs to be installed to give a system to remove bothersome players.

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