hmm, yea those aren't half as cool as the first episode's actual mission with an outfit reward.
thanks for the info.
hmm, yea those aren't half as cool as the first episode's actual mission with an outfit reward.
thanks for the info.
NA server [PC] - in game name - hugdealer
i actually think the epsiode *mission* outfits are terrible. but the content itself was pretty good.
yea i didn't like the outfit from the first one but it was a cool incentive to log in each week.
something to show off down the road when people give this game a chance on a sale or something.
or if i can convince friends to try it out someday.
it's sad so many people complained about it being on a timer. that's pretty common in mmo's.
just because you miss some item it's not going to break the game.
when everyone can get everything, kind of makes everyone look the same anyway.
NA server [PC] - in game name - hugdealer
Wait hang on - what missions got removed?
Spoiler >>>> I did up until a certain somebody tricked me and I lost my shiny stick (avoiding as best I can for the wandering eyes there)
and haven't seen or heard from Nolan or that tw4t of a kid of his since, were they supposed to make a cameo after episode one aired on Televsion? Have I broken my game and don't get them?
Or do these timed missions only refer to those non story 'missions' in the achievments/journal page?
Did a search for something else and this was the first post, so sorry if I'm digging up a dead horse, but just wanted to throw in my two cents. ^^;
With tying the game and show together, I viewed it more like certain quests played in the game would make results further explored in the show and certain events in the show would be further explored in the game. Removing them seems to dilute the concept. If you watch the show first and then played the game then playing the first episode mission would make you say, "Oh, that's what he had to go through to get that," and playing the game before watching the show (because you live in the dark ages and don't have a DVR or On Demand) you could watch it later and say, "Oh, that's what that quest was about."
If Nolan and Irisa are with you on the stratocarrier then they are in the bay area for you to play those first couple episode missions on each new character. Suffice to say, to help limit map clutter, you have to finish one episode mission to unlock the next, so any missions after Nolan and Irisa would have to have their parts finished so the "continuity" as it were is still in tact. All they need to do is number them. First missions would be "Episode 100" because it predates Season 1 Episode 1. Also, any pursuits (not quests) that can be done would unlock when you finish the episodic missions pre-dating them, in that way, making the event-specific emergencies on the rarer side would be more acceptable (still not too rare, don't want to be stuck on a pursuit because it's emergency only appears once in a blue moon when the planets are aligned :P).
What I considered to be the drive was that when watching the show you could possibly feel like you had a hand in an event playing (like helping Nolan in "what he had to go through to get that") as well as to space out a few missions to help keep a little content fresh and keep people coming back to the game.
Special events are one thing, and I can see a special mission NOT related to the show being available once and/or for a short time, but when they boast the integration of game and show and then remove the content from the game and barely make a reference about the game in the first episode, seems to completely defy everything that was promised.
Edit: I guess in a way that handful of episode missions in the game did play a large part in how the pilot 2 hours resulted, since if it wasn't for the actions you helped with in the game they wouldn't have had what they used to defeat the threat in the show. It would just be nice for late bloomers to have that chance to see the whole story. On the other hand, maybe they can release special edition features on the Season 1 DVD for those people who don't like shooters, MMO's or video games in general. But even for those who don't play the game, all shows have to start somewhere and it isn't uncommon for the opening scene to include items gained before the series started (usually explained in flash back episodes).
And thats one reason I was upset with when they removed it.They removed a piece of the story that actually connected the game to the show. By this logic, shouldn't they have removed the main story line as well instead of being able to repeat them? First off, you see Nolan and Irisa at the start of a new game, which took place before the series. Secondly the whole main missions, even though they don't revolve around any of the tv characters, still took place before the show as well. To be honest, I would not be upset if they removed the rewards and placed them with random gear boxes like they did with the repeatable main missions.
They removed old content that connected to the show, which was no longer relevant... cuz the show continued to move those events forward. (Nolan can't steal the crystal from you anymore because, if you watched the show, he already had it in St. Louis and used it.)
They have now, added new content (the Episode Goals) in celebration of Armistice Day (as they mentioned in the show).
This is not a new thing. Most MMOs have timed events, such as holiday celebrations, that become irrelavent after a certain time. Would you seriously complain if you logged into WoW, and you were unable to go on their "easter egg hunt" from 2010 because you missed out on it?
The difference, of course, is that Trion is giving you new events every week.
well not that it matters as they have said those missions are coming back and they almost certainly will not remove content and add the old ones agin soon though. but if the idea was that it was removed cause they arent here anymore, then they really should change the tutorial too, cause well, They arent here anymore ;-)