Like many mentioned already, I think IGN was fair. It touched upon many of people's issues. It definitely covered mine about the lack of city hub and therefore lack of social and community building interactions.
Like many mentioned already, I think IGN was fair. It touched upon many of people's issues. It definitely covered mine about the lack of city hub and therefore lack of social and community building interactions.
While I like Defiance, and do play it.
It seems clear to me that this game wasn't finished. And unlike most MMOs that do have deadlines, this game REALLY had a deadline.
I feel it was a rushed.
However, personally, my experience with MMOs make me give an MMO a good month before I really judge it, BUT, I can see how other people don't have that kind of patience, and while I completely disagree with IGNs review, it's their opinion.
Though... Personally.. This reviewer giving Diablo 3 a 9.5 when it has FAAAAAR more problems than this game, as well as, what I think, far worse design problems.... Makes me...Question the quality of this persons opinion.
If he gave Diablo 3 a 9... he's as trustworthy as a bankster telling you that "this is a really good investment". That was shtako. But yes, Defiance is a shooter. Mediocre in its contents, but it's the limits its pushing with the tv-show and what a mmo can be which are the really interesting parts. Now, enjoy running over hellbugs with your atv, you know you love the crunchy sound and remember not to play on the road in Shadow War, the funniest and most messed up pvp i've tried in years, or you'll be roadkill on the scoreboard!
Don't bring a knife to a gunfight. Bring a Rocket Launcher.
The story is terrible. Yeah it's subjective but honestly...you really think this game has a good story? You don't think the mission structure leaves a lot to be desired? You think the social aspects are done well? I love the broken clan chat personally...
To each his own I suppose.
funny part about the rift review is people forget that game was a ghost town across nearly all servers after the first month. the lack of a lfd tool in a game with content-gated dungeons and hardmodes was a very, VERY bad idea. they forgot or ignored the lessons blizzard learned in the previous 7 years when it came to tiers of pvp gear and pvp rankings as well. and lastly they totally ignored the mistake that warhammer made by doubling the number of servers on launch day just because a couple of people had a 10 minute queue.
the game had promise and came at the perfect time since cataclysm had made a lot of guilds implode and demotivated a lot of wow raiders/players in general, but they failed to deliver on what had become mmorpg staples at launch and those disillusioned wow players were not happy seeing them make the same mistakes that blizzard made then rectified many years before.
Pushing the limits of cross media? You call adding 6 crappy contracts every few weeks as ground breaking and innovative? LOL!
/falls over laughing
Lol hat dude doing the scoring said the Ai are a bunch of idiots unless they come at you in groups lol tell him to fight dark matter with the bulwarks and snipers and see how he fails