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  1. #101
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    I've played Defiance for 77 hours now according to Steam. I've finished approximately 59 achievements and started working on finishing Episode 2 pursuits and just started to work on my co-op dungeon and pvp attachments.

    Personally I think Defiance is a 6.5 ~ 7.0 game.

    * It has a completely crap chat system that is borderline useless.
    * It feels mostly like a single player game most of the time.
    * It's promised episodic content has boiled down to little more than some pursuits each week.
    * It has numerous bugs that make the game 'unfun' such as resetting stats etc.
    * It is highly repetitive.
    * No crafting, no base building, no clan building, no way to 'develop' the world. Essentially once you've done the last mission you are done. After that it's just grinding to finish achievements.

  2. #102
    Senior Member RegularX's Avatar
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    Quote Originally Posted by GodsofGravy View Post
    This game should of got a solid 4 in my opinion. Game is lacking in several areas....fun but it wont keep me playing for more then a few months. But that's just me.
    No, I'm sorry. By Epic's own standards if you use "fun" in the phrase, you're hitting at least a 5 - but probably a 7. Fun is the point of games.

    This game is a standard priced game. If you play it for months, you have gotten WAY more than your money's worth and it probably deserves a 9 at that point. Most games at this price, you're lucky to get a weekend.

  3. #103
    Senior Member BaiorOfRed's Avatar
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    I could care less about IGN's review. They gave MW3 a 9.5 didn't they? I like CoD and that was one of the worst games I have ever played. What I DON'T want to see is Trion panic about reviews and start making whole sale changes to the game to make it more like every other MMO.

  4. #104
    Senior Member Mirimon's Avatar
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    if you recall, those same reviewers somehow managed to give SWTOR high scores, and awarded them MMORPG of the year.. regardless of the fact that to everybody who is not a sw fanatic, and a good majority of even those, saw it instantly as the failure it was, in every way...... no.. most of those big name review publishers are payed for scores.. Defiance isn't the best at this.. but it isn't the worst either... it should have come out with more base content, yes.. but the plans for much more content coming in scheduled tiers is a good thing. It should have had most, if not all of the issues the testers told them about fixed before launch, but.. unlike most other companies not only do they work hard and fast on fixes, but listen to the consumer and make the changes that the player really thinks will improve the game...

    at launch.. I would rate this a 6.75 out of 10.. with room for improvement as a pc/ps3 game..
    as an xbox game it really is on par, as far as how much content it came with and how difficult it is to get working...solid 8 for xbox.. because they really don't expect much more from their games to be honest..
    Antec skeleton Frame, 3960x @4.8Ghz, 32Gigs DDR3@2400Mhz, dual GTX690's in quad sli, 1440p@1khz refresh rate, 70"x3.

  5. #105
    Senior Member Mirimon's Avatar
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    Quote Originally Posted by hardy83 View Post
    I'd give this a 7.5
    TOR a 5
    WoW 9
    GW2 an 8.5
    Rift an 8.5

    :P I was REALLY disappointed with ToR as you see. lol

    However if I was a reviewer, i would purposely do what I would call a "Launch review" and then 1-3 months down the road a "How's things now review" In which I may actually change the score of the game, as MMOs are a bit of different beast than other games and giving one a static store at launch isn't really fair to me.
    lemme fix these ratings for you,
    at launch:
    TOR=1
    WoW=8.5
    GW2=6
    Rift=9
    Defiance=6.5+

    Today:
    Tor=1
    WoW=4
    GW2=3
    Rift=9
    Defiance=6.75



    I base this on initial playability, replayability, amount and quality of content, challenge, customer service, audio/video advancement for the time, and several other factors.

    I didn't like rating WOW soo high.. as every second I played it I missed the Challenge and true sense of adventure that came with EQ.. as far as today is concerned.. Rift is a very underadvertised gmae.. almost a hidden gem of an mmo really. They have shown the gaming world it's possible to have exceptionally polished graphics AND good gameplay in one setting, they have managed to take the best things of all the past MMO's we've enjoyed and mold them into a very enjoyable experience, one that doesn't hold your hand soo much. IMO.. they set the Bar on MMORPG for now..even in an age where the gamers seem to be getting a bit tired of that genre,
    Antec skeleton Frame, 3960x @4.8Ghz, 32Gigs DDR3@2400Mhz, dual GTX690's in quad sli, 1440p@1khz refresh rate, 70"x3.

  6. #106
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    Quote Originally Posted by Mirimon View Post
    lemme fix these ratings for you,
    at launch:
    TOR=1
    WoW=8.5
    GW2=6
    Rift=9
    Defiance=6.5+

    Today:
    Tor=1
    WoW=4
    GW2=3
    Rift=9
    Defiance=6.75



    I base this on initial playability, replayability, amount and quality of content, challenge, customer service, audio/video advancement for the time, and several other factors.

    I didn't like rating WOW soo high.. as every second I played it I missed the Challenge and true sense of adventure that came with EQ.. as far as today is concerned.. Rift is a very underadvertised gmae.. almost a hidden gem of an mmo really. They have shown the gaming world it's possible to have exceptionally polished graphics AND good gameplay in one setting, they have managed to take the best things of all the past MMO's we've enjoyed and mold them into a very enjoyable experience, one that doesn't hold your hand soo much. IMO.. they set the Bar on MMORPG for now..even in an age where the gamers seem to be getting a bit tired of that genre,
    Other than your rating of WoW at launch, I'd have to agree with your ratings, and your assessment of Rift being a hidden gem. My question is.. did they make it f2p yet? I'd love to come back sometime, the game is really great, and I'd love to see what they've done with it now, since it's been oh.. about month 3 post launch since the last time I've played Rift.

  7. #107
    Senior Member chefwhitey's Avatar
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    Before patch: I would disagree!

    After Patch: I think there being generous!

    Worst release for xbox to date!
    The most Accurate Review To Date! IGN Review on Defiance watch the Video!
    http://www.ign.com/articles/2013/04/...eview-xbox-360

    Live Defiance Gameplay
    www.twitch.tv/chefwhitey
    Defiance and Zombie Videos
    www.youtube.com/chefwhitey

  8. #108
    Senior Member Mirimon's Avatar
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    Quote Originally Posted by PseudoCool View Post
    Other than your rating of WoW at launch, I'd have to agree with your ratings, and your assessment of Rift being a hidden gem. My question is.. did they make it f2p yet? I'd love to come back sometime, the game is really great, and I'd love to see what they've done with it now, since it's been oh.. about month 3 post launch since the last time I've played Rift.

    nah.. no f2p.. I pay only $8 a month.. and get a few months in there every now and then... for costing less, and looking/playing 10x better than wow (with less hardware requirements) it's fantastic. Since I have been playing it nearly 2 years now.. there has been much.. many changes, many new things. It changes almost bi monthly in such a way it's hard for anything to get "old". I really wouldn't want to see it go f2p. They do things in there WoW and their players can only dream of. Not since private eq servers have I seen such numerous interactions from the GM's to the players.. they pop in all the time for some Q&A, ask of there is anything to fix or questions they need answered. They really do work hand in hand with the players to keep rift evolving. We welcome more players (but with the hopes they aren't some screaming xbox WoW players who want things handed to them and the only thing that matters is gearscore...).. one of the things I appreciate, is that the content, the really big hard stuff.. doesn't spell out what you must do in giant red letters.. you have to play it, and find out for yourself exactly how to do something.. and there are some really neat boss mechanics not done before. (I also lie that most of what people call add-ons for wow are part of the game.. and the other add-ons only enhance, not detract from it).
    Antec skeleton Frame, 3960x @4.8Ghz, 32Gigs DDR3@2400Mhz, dual GTX690's in quad sli, 1440p@1khz refresh rate, 70"x3.

  9. #109
    Senior Member chefwhitey's Avatar
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    Quote Originally Posted by Resolute View Post
    I've played Defiance for 77 hours now according to Steam. I've finished approximately 59 achievements and started working on finishing Episode 2 pursuits and just started to work on my co-op dungeon and pvp attachments.

    Personally I think Defiance is a 6.5 ~ 7.0 game.

    * It has a completely crap chat system that is borderline useless.
    * It feels mostly like a single player game most of the time.
    * It's promised episodic content has boiled down to little more than some pursuits each week.
    * It has numerous bugs that make the game 'unfun' such as resetting stats etc.
    * It is highly repetitive.
    * No crafting, no base building, no clan building, no way to 'develop' the world. Essentially once you've done the last mission you are done. After that it's just grinding to finish achievements.
    Everything you listed is why I think IGN was being generous!
    The most Accurate Review To Date! IGN Review on Defiance watch the Video!
    http://www.ign.com/articles/2013/04/...eview-xbox-360

    Live Defiance Gameplay
    www.twitch.tv/chefwhitey
    Defiance and Zombie Videos
    www.youtube.com/chefwhitey

  10. #110
    Quote Originally Posted by Mirimon View Post
    if you recall, those same reviewers somehow managed to give SWTOR high scores, and awarded them MMORPG of the year.. regardless of the fact that to everybody who is not a sw fanatic, and a good majority of even those, saw it instantly as the failure it was, in every way...... no.. most of those big name review publishers are payed for scores.. Defiance isn't the best at this.. but it isn't the worst either... it should have come out with more base content, yes.. but the plans for much more content coming in scheduled tiers is a good thing. It should have had most, if not all of the issues the testers told them about fixed before launch, but.. unlike most other companies not only do they work hard and fast on fixes, but listen to the consumer and make the changes that the player really thinks will improve the game...

    at launch.. I would rate this a 6.75 out of 10.. with room for improvement as a pc/ps3 game..
    as an xbox game it really is on par, as far as how much content it came with and how difficult it is to get working...solid 8 for xbox.. because they really don't expect much more from their games to be honest..
    sigh. swtor wasn't a failure by any stretch. it is to this day 2nd only to world of warcraft in the west. it failed as a raiding game, and raiders are a very vocal group.

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