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  1. #301
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    Quote Originally Posted by Dixa View Post
    it's not a mistake. the man published an official review without actually exploring the full game. this is irresponsible journalism at it's best, fraud at it's worst.
    He adventured all the way through San Francisco, participated in PvP and PvE, went on co-op missions, showcased side-activities.. what "full game" are you hoping he explores? I hate to break this to you but Defiance is not exactly overflowing with content. Your comment is ridiculous. Despite what you think he may or may not have failed to do, there isn't a thing he stated in his written review that wasn't accurate. You're acting like he made a number of mistakes when in reality there were none.

  2. #302
    Quote Originally Posted by jnt View Post
    Where do you draw the line for Defiance out of curiosity? Does he have to finish the pursuits before reviewing?

    The endgame in Defiance is almost identical to playing the tutorial. How much of this game do you really need to see? :P
    no. he should have at the very minimum done the full main story and at least 20% of the side missions in each zone, as well as a couple of the rampages and hotshots in each zone to see if they progressed in difficulty and/or design.

    end game defiance is nothing like the tutorial. dark matter are nothing like the mutants and skitterlings in the tutorial.

  3. #303
    Quote Originally Posted by RegularX View Post
    He's not. Have you even played Duken Nukem Forever? It was one of the worst games ever developed. No way it deserves a 5 or higher. 3/10 perhaps. He's not comparing anything, he is calling into question IGN's ability to rate things.
    I could care less for what single player games IGN rates. We are talking about MMOS here....what is next? sports, simulators, arcades and rts comparisons?

  4. #304
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    Quote Originally Posted by Dixa View Post
    no. he should have at the very minimum done the full main story and at least 20% of the side missions in each zone, as well as a couple of the rampages and hotshots in each zone to see if they progressed in difficulty and/or design.

    end game defiance is nothing like the tutorial. dark matter are nothing like the mutants and skitterlings in the tutorial.
    Look at the post above yours. Seems like the reviewer saw more then enough.

    Also I didn't find Dark Matter particularly different then mutants. Rifleman ->Bouncer is what? more hp to deplete because of shield?
    stitch

  5. #305
    this is how an mmo review should be handled

    http://www.gamespot.com/defiance/rev...eview-6407168/

  6. #306
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    Quote Originally Posted by loops73 View Post
    I guess trion didn't pay ign for the review
    So you're saying Trion paid IGN for their review on Rift? Or did IGN throw them a good score there as a freebie?

  7. #307
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    bioshock deserves a 9.5 imo... i dunno what u played lol.... and swtor was a good game... the only prob they had was the uncustomizable UI and no endgame content to hold subs for a sub based game.... well they did.... but people compared a new straight off the bat swtor against a 7 year old WoW on content....


    also... trion made the mistake of attaching the word "mmo" to this game.... in most people's heads MMO means MMORPG lol.... and when that happens there's alot of standards and expectations to be met for the MMO community... if they just said it was an online shooter it prolly wouldn't have been that bad lol... cos in MMOs there is a decent chat system, a use friendly UI, a social aspect, social hubs, tons of content and what not...people who say swtor was a horrible game dont understand that it had a ton of content straight off the bat for lvling(end game was a different matter lol).


    so yea... cant blame any one really.... cos there's alot of people out there who made mistakes.

  8. #308
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    Quote Originally Posted by Dixa View Post
    no. he should have at the very minimum done the full main story and at least 20% of the side missions in each zone, as well as a couple of the rampages and hotshots in each zone to see if they progressed in difficulty and/or design.

    end game defiance is nothing like the tutorial. dark matter are nothing like the mutants and skitterlings in the tutorial.
    The hotshots and rampages were on an even level the entire way through, the time trials only got easier. The funny thing is, the dark matter imo are easier than the mutants. At least the mutants had the melee guys who could knock you over when you got to somewhere inaccessible to them, dark matter just stand around waiting for you to shoot them in the head.

  9. #309
    Senior Member BaiorOfRed's Avatar
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    Quote Originally Posted by jnt View Post
    I did something like 15 major arkfalls before I got tired of them. I did some pvp but shotgun cloak fest wasn't really exciting. I mean I grabbed a pump action and shot people in the face a close range a few times. It just didn't feel worth my time.
    I still enjoy arkfalls as I am always trying to push for more damage, bigger numbers, and to see how many I can top out. PVP, especially Shadow War, is great fun. I am just saying that if you decide not to do major aspects of the game your limiting what content there is already. Ego 1099, 1/3 through Sausalito. At least 3 major arkfalls, 5 PVP matches, and 2 co-ops every day. Then I do a few contracts and advance the story some.

  10. #310
    Senior Member DaMaJaDiZ's Avatar
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    Quote Originally Posted by Sajin View Post
    This might have been brought up but I'm gonna post this anyway bc I'm lazy...
    Due to IGN and other review sites they've had more pull over the sales of games more so than advertisements, gameplay vids and word of mouth and they've finally noticed it. When anyone posts a review subconsciously you mark it as "I know what to expect" and once it goes around and gets pulled out of context people decide not to buy or pick up the game. Sadly I'm one of the few that follows ign daily and where as they have accurate information about the indestry and electronics alike they have now taken a low road into Neglecting reviews of bad games while posting reviews of games with obvious commercial success weeks ahead of time and waiting to post their reviews of the lesser once other games receive their initial sales. Most recently some of my friends bought Army Of Two and the new Sniper game which both (to ign) are weak, the sad thing is they enjoyed the game but once the review came out they threw it away quoting the bad that other reviews had given it and stated "If I would have known ahead of time it was bad I wouldn't have purchased it.". Which leads to why IGN and other game review site wait to release reviews on some more so than posting them the day before they are released as they have in the past. They have found out. Reviews are helpful but a review is based on one persons interpretation of anything to the reviewer it may be trash but to an unknowing consumer it may be one of the funist games they've played. In my personal decision making I consider their review as just an opinion, thing is everyone in the world is entitled to their opinion. Now, should their opinion influence you on deciding to try a game/electronic out? No it shouldn't. But it does.

    IGN
    On PC.
    Unreliable 5.9
    Shows favoritism to mainstream games and products. Due to unreliability makes it hard to recommend.

    Sajin, CaptainKomamura Apr 18 2013.

    +accurate with quotes.

    -reviews often feel /paid/ for
    -polish issues
    -poor company management
    In the case of Army of Two, there were no review copies for any outlet. Not a single one, so it was impossible to review it before the release date. That's on EA. I agree about the frustration with them cherry picking the top games to review and ignoring everything else though.

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