
Originally Posted by
Ngamok
PvP didn't ruin this game, what are you talking about. "I feel like the whole game mechanic is focused on pvp" Really? The type of game itself lends to PvP being implemented easily, but not focused on it. You can take any shooter type game out there and turn it into PvP really easy because of guns and aiming. Why do you think Halo, CoD, BF games do so well.[/QUO
because my guns from the call of duty campaign don't Cary over to multiplayer.
in defiance the guns you earn cary over to pvp. so the guns cant be "over balanced" which hinders the pve.
pvp caters to a minority in most games. aside from those listed above. ex. assassins creed, mass effect, dead space. ect. and i would put defiance into that category. so why adjust the core of the game to favor pvp?