
Originally Posted by
Omychakra
Actually, this is factually off base, and quite frankly I question your own history in MMOs to come to a conclusion thats the exact opposite of the truth. Its previous MMO fans and MMO diehards who absolutely cannot stand this game, and most of the ones enjoying it are playing their first or one of their first few MMOs. The bugs aren't abnormal (Though the quantity and severity of them are) but the terrible design decisions and utter lack of content aren't excusable by crying out "It just launched!" I played WoW at launch. Incredibly bugged and premature, it still offered somewhere in the vacinity tenfold the amount of content, and fifty-fold the amount of end-game content. Really, WoW had INFINITELY more end game content, because Defiance has NO end game content. And the potential simply isn't there for that to change until gear progression is implemented (Doubt it will be). With no gear progression, it becomes an incredible challenge for a developer to design truly end game content. An instance with ultra strong enemies simply doesn't work when your gear and weapons have hardly gotten 10% stronger over the entire duration of the experience.
Sorry, but anyone who has played Everquest, WoW, ST:TOR, Galaxies, even FF11, understands how mediocre and bare-bones this "MMO" experience is. For you to insinuate that fans of those games would appreciate this title more, comes off as utterly naive, especially as an experienced player of nearly all of the above.
If this game had to appeal to anybody, it would appeal to that WoW player who creates 11 different characters and barely levels them halfway, never experiencing end-game content or ever truly progressing as a player. Which, if thats your thing, fair enough. If its fun to you, its fun to you. But this playstyle (Which Defiance clearly encourages via horizontal loot progression and making new characters so on par with old ones) depends on variation across multiple classes/player choices, to make playing the same content fresh again. OH WAIT! INC TERRIBLE DESIGN DECISION! There are NO classes, there are NO races, there are simple cosmetic choices that don't affect your character AT ALL. One character you level in Defiance is capable of doing every single thing that every single character can do. Never in the history of MMOs has creating another class been so discouraged (This is even compounded by the inability to send gear to/from other characters). Its a shame, because they could've made up for the lack of end game content by letting us experience the rather solid story mission through fun, alternative play styles. Instead....Well, we now what we got instead. How many of us have a 2nd character? Why would we? its truly, overwhelmingly, useless.
Will you fanboys stop ignoring the glaring design flaws of this game, stop acting like "Design flaws" and "bugs" are the same thing. If you're happy with the finished product, be happy with it, but those of us who know what makes the more successful MMOs successful, will continue to try to provide input for the sake of possibly seeing changes for the better. I'd rather try than eat up a 60 dollar plate of bullsh*t and smile and say "Thank you" like you guys. Just because you only needed a 5/10 quality game to happily eat away a month of your life, doesn't mean the rest of us are content with getting less than what we paid for. By all accounts, everything implied by the genre classification of "mmo" is missing from this game. An MMO with such poor community interaction is borderline false advertising.
The utter irony of this game's failure is its so bad you can't even communicate with other players in game about how bad it is. Its like they knew nobody would have anything good to say early on. Like they knew they rushed an incomplete game.
I'll step away from lengthy posts on the topic having made my point as well as I can. To each their own, good luck to everyone who continues and gives this game a shot. As I said, I need a wonderful 1st patch and the eventual promise of item progression or I have no future with this title. Lots of good ideas, just tons more bad ideas. WoW wrote the book on how to appeal to casual players and newbies while also rewarding your more skilled, hardcore top guilds. Defiance took that book and vomited all over it.