Considering how there pretty much is no grinding for weapons/equip how would end-game work for this game anyway?
Considering how there pretty much is no grinding for weapons/equip how would end-game work for this game anyway?
I would have liked to see the Co ops linked to some of the factions for a little extra rep token gain. That would have been some decent reward for time spent.
stitch
Well I for one am giving them time to sort out other bits of the game that are broken/bugged before I consider 'end game content' or progression. I'm also looking forward to the season story and future DLC's, especially in an MMO that doesn't have a subscription fee.
"Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life." - Pratchett
Bye? I do contracts, little bit of PVP and some Arkfalls, 3-5 hour daily. I dont honestly know what you can expect from MMO. Thats why Ive suggested that space simulator maybe that could add that extra little twist to the game.
Don't you see that this is the point? A good game gives you a reason to keep playing. If all there is to do is repetitive type missions for no real gain in either character development or gear progression then people will get bored and move on. If the developer hopes to have people playing for many years to come then they need to address the issues that are causing people to become bored and/or frustrated.
So simply attacking posts based on your belief that all they are doing is complaining, is undermining our ability to try and get the developers to fix the real issues that will drive away customers. If enough of their customers go away we all lose.
i7-3960K@4.2GHz, 32GB Corsair DDR3 RAM, Dual Geforce GTX 680 in SLI, 512GB SATA III SSD
Agreed, bored..