GAME SUCKS OR ...............
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West of House
You are standing in an open field west of a white house, with a boarded front door.
There is a small mailbox here.
To your left is a dead horse decaying on the ground. Next to the horse is a stick.
> pick up stick
You are now holding a stick.
>beat teh horse
I do not understand the command "teh".
>beat the horse
You are now beating a dead horse with a stick.
I'm sorry you're having trouble with it. It is one of the first missions where you have to pay more attention to cover. Not sure how you're having ammo troubles though. There's a box right where you defend Cass, and another right where you respawn if you die.
The mission doesn't reset if you die, so while not the most optimal approach, you can zerg it if nothing else. Or try it again when someone else is about to start it and you'll be in it together.
The problem isn't the game, it's the player. This isn't an MMORPG where you can stand in one place and rely on Omen or DBM to tell you when you need to get out of the fire. This is a shooter, which requires you to actually think and react on your own.
Here's your sign.
> Say no to the Greed Collective™. Boycott the Bit Store. <
Wish the complainers would compare notes. One side says the whole thing is so easy they can complete the game in under an hour, get all the pursuits and contracts without even trying and kill the end boss with a chat window.
Then there's this guy. Now the game is too hard and hates solo players. Apparently this game sucks so much it created a black hole, manifested a parallel version of itself and then magically patched the code with appropriate twin to maximize annoyance across three platforms.
Well played, Trion, well played...