
Originally Posted by
RegularX
Really, then you must have been the luckiest player on Skyrim. Because when the game locks up and forces a hard reboot, you lose progress. And it has happened in every single Gamebryo related Bethesda game.
And god I am so tired of the "Bethesda makes games of such grandeur and complexity that it makes sense it has bugs". Really? Complexity explains backwards flying dragons, memory leaks, lockups, bookshelves that can't hold books, corrupted save files, frozen load screens, indestructible cobwebs, NPC's spawned in the middle of the ground, zones which can't be entered unless you wearing the right freaking hat?
No - bad coding explains that. Bethesda makes depth, sure - and every single layer of that depth is riddled with bugs.
Skyrim was fun, but the entire gaming media just ignores Bethesda's flaws - and many of those flaws crush or break the game completely. I don't care how complex your game is - when you ship products that are that broken getting a 9.5/10 is just blatantly lying. Bethesda's games are fun - but they are highly, highly overrated. I bought Skyrim only because they said they had changed their engine. That proved to be a lie. I won't buy another one of their products at launch, not ever.
I'm not arguing with this guy's review - but using the same logic Skyrim was maybe an 8/10 - and realistically more like a 7.