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  1. #1
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    Best Original PVE Build - By Xeritan of Clan Deiphysity

    Top damage in every coop instance. Top kills in every coop instance.

    Weapon Of Choice: Mass Cannon
    Fires a single missile that can be manually detonated in the air to release 4 cluster bombs which deal approximately 1500 damage each WITHOUT overcharge being active. 1500x4 AOE damage. 1 round in the clip.

    Ego Power:
    Overcharge. +30% damage and instant weapon reload upon use

    Perks:
    Time Out: +9% Ego Power Duration upon Full Reload
    Explosive Onslaught: +9% Ego Power Duration on Explosive Kill
    Killing Machine: +6 Second Overcharge Duration
    Overload: +30% Reload Speed while Overcharge is active
    Pumped Up: -15% Cooldown of Ego Power upon Full Reload
    Intimidate: +75% damage to enemies who are flinching

    Total Synergy:

    Fire a missile, hit reload to make it explode into a cluster, boosting your ego power duration by 9%. The resulting blast will usually get a kill, giving another +9% duration to the ego power. +18% per shot, or +27% per 2 shots if it takes 2 shots to kill the enemy. (18% for 2 reloads and another 9% for the kill). The initial explosion of the missile that releases the clusters makes enemies flinch, each other bomb from the cluster get +75% damage from intimidate on top of the current +30% from overcharge. Not to mention you're reloading at +30% speed. After the fight, just fire off a few missiles and reload to trigger Pumped Up, which will cool down your ego power very quickly.

    I have not been able to come up with a more synergistic build than this, other than simply stacking defensive perks. (Fortitude +225 hp, Thick Skinned -50% damage when shield breaks, effectively making fortitude give +450 hp rather than 225 since you take half dmg)

    Build by Xeritan of Clan Deiphysity

    Thanks for viewing! See you in the game!
    Deiphysity is recruiting, by the way!

  2. #2
    Senior Member
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    I've been using this build since Day Two. Just wanted to lay claim to the idea on the forum for some e-peen. If anyone has any criticism, feel free to join in. Or if you like the build, feel free to say so.

  3. #3
    Member Insider's Avatar
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    this is neither original nor the best.

  4. #4
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    Explain what will give you more damage and ease of kills in pve? If you'd like to test it out, we can run a coop mission. I'll top your damage and triple your kills.

  5. #5
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    1500 damage, times 4, plus 30%, plus 75%, AOE so it can deal that damage multiple times over, AND firing them off at 1 cluster explosion every 1.5 seconds. so a bare minimum of 12000 damage every 3 seconds, not counting modifiers or multiple targets hit from the AOE.

  6. #6
    Senior Member SYN BLACK XS's Avatar
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    May have to take a closer look at the next mass cannon i pick up

    XBL: SYN BLACK XS | PSN: SYN_BLACK_XS
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  7. #7
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    15600 damage every 3 seconds if you count the +30% from overcharge. And thats AOE damage.

  8. #8
    Senior Member
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    There's another explosive based weapon that has triple the base damage output in relatively the same time amount.

  9. #9
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    You won't get the same amount of damage. It has to do with the way the cluster bombs work with a mass cannon. It SAYS 351x4. But the damage numbers are 1500x4. I've been using it for a long time, and have tested various other explosives. When they get up close and person I switch to a ground pounder. But overall, you have to use a mass cannon to reap the benefits of that build, because theres only 1 round in the clip, and the explosion radius is huge without damage falloff for them being on the edge of the radius, so you get tons of kills to keep your overcharge active 100% of the fight.

  10. #10
    Senior Member
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    Just test out a mass cannon, then test out any other launcher. If you aim properly, you'll get more damage from the mass cannon than any other launcher, aside from a ground pounder, but a ground pounder requires 3 shots to be fired before detonating the clusters to maximize its potential. It won't help you keep your ego power active for the whole fight from the Time Out perk.

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