I just logged in after they had that emergency server whatever last night, and realized some of my items are gone. Something I bought and a nice looking weapon I looted before the servers went down.
I just logged in after they had that emergency server whatever last night, and realized some of my items are gone. Something I bought and a nice looking weapon I looted before the servers went down.
Average total damage:
A: depends on the match, they each have different amounts of enemies.
B: depends on my team.
C: depends on how well i am playing at the time
How do i deal with small ammo pool?
First off, you would be surprised at what you can do with 15 missiles from a mass cannon.
Secondly, I utilize the immense number of ammo caches throughout the match and the instant ammo caches at the boss. Or I loot ammo from the enemies that I've demolished.
Does explosion spam impact other players?
I'm sure it does. But they usually don't mind when half of the enemies die in a matter of seconds, and are flinching so much they can barely attack us. Otherwise, they learn to pick off the lone targets in the distance as i'm obliterating the mass of them.
Do i have a video?
No. That would be completely unnecessary. Just fire off a mass cannon, imagine what you could do with it if you could aim it properly (since you probably can't), and see for yourself.
I'm not responding to any more of your posts, Dwane. Its pointless. I feel ridiculous for even responding this far. If you had been constructive in any way, shape, or form, I wouldn't mind the discussion. But you haven't.
Average has no dependancies, also thx for no number for comparasion.
I wouldnt be suprised, i dont talk about think im not aware off, ur running dry quite often and then u need to use some other gun.
Very nice point of view. It just proves how egocentric u r. "half of the enemies die in a matter of seconds" "i'm obliterating the mass of them" are little exaggerated phrases u use to look awesome.
So "The numbers I presented were collected FROM IN GAME USAGE." means "i remembered them all"? Or u were writing them while "obliterating mass of enemies"?
Sigh. Here I go again. I shouldnt even be responding.
The reason I havn't answered your question about how much total damage I deal in an instance, its because, well, you're stupid and THAT HAS NOTHING TO DO WITH MY POST.
If we compare how well I do in an instance vs how well you do, we're comparing my skill vs yours, and with all the variables that having teammates brings.
^ THAT IS NOT WHAT MY POST WAS ABOUT.
MY POST IS ABOUT A PERK/WEAPON BUILD, NOT HOW WELL A PLAYER USES THE BUILD. THATS WHY YOU CAN ONLY USE RAW DATA THAT IS NOT DEPENDENT ON THE UNCONTROLLED VARIABLES.
So either get back on topic, or quit trying.
...And also because I havn't collected that data for that.
I do different instances at different times, and I don't write down the damage scores of each one. Some of them have 300 enemies to kill, some have 100, some have big tanky enemies for lots of damage to be dealt to, some dont. Sometimes my teammates are using similar builds. Sometimes my teammates have ****ty aim, so i do tons of dmg. Sometimes they have great aim, so i have to work harder for the damage output. etc etc etc
...And no, I don't run out of missiles very often. Each enemy that drops ammo basically gives me like +5 to 10 missiles. And there is an ammo cache after every single room. I dont need very many missiles to kill enemies. Did you read the damage numbers I posted?
Its really frustrating to have to explain all of this to you as if you're a child.
U said u wont respond to me, yet u do? Calling my posts off topic cuz i try to point out real-game flaws in your "best pve build"? Many things looks great on paper. You just dont want to accept any flaws in your Big Machine. But ppl who will try this will mostly find out.
Umm, what imaginary flaw did you attempt to point out that I didnt respond to?
And I've been using the build in-game since day 2. You're just arguing for the sake of arguing and making yourself look kindof stupid.
Like I said, if you want me to show it to you, just message me. The name is Xeritan.
No more arguing.
Theres plenty of ammo, it deals tons of damage, just read my post to see the damage or msg me in game for a demonstration. Until then, you have nothing left to argue. Stop trying to troll. You're not very good at it.
I'm honestly not sure which is incorrect - the actual damage output, or the stats listed on the item. 351x4 damage sounds about right if thats the damage per cluster bomb, and theres 4 bombs... so 351x4x4. But, then again, I don't really know how explosive damage is calculated, I'm not even sure if there is a default damage bonus vs enemies who are flinching, without having the intimidate perk, i DO, however, know that they havnt mentioned anything about it when i was discussing the mass cannon's lack of weapon skill gain in a support request.
It could go either way. I mean, look at weapon synergies...
Theres the synergy that works when you have two of the same synergy type weapon equipped, then theres the synergies that work when you put that same synergy type in the weapon.
If a weapon just has [2] Synergy Type, but no [1], that means you have to have TWO weapons with that synergy equipped to get the bonus, not mod it with a synergy mod.
However, if a weapon says [1] [2] [3] etc, then you have to put mods in the weapon of that same synergy type.
Yet, it doesn't explain this in the item descriptions.
So.. I dunno. They definately shoudl be more thorough though.
My ground pounders say 0x3 damage in the weapon description, yet they deal closer to 1500 per bomb as well.
When trion hot fixes this spec,im gonna run around with just grenades and wait for this uber theorycrafter to build a new best spec for defiance because putting 2 30% bonuses together is so hard you have to be a math wizard.Thank god for the op and his best specs...its all just so technical.