Indeed. It's like Prepardness; "wow, if I have a large number of rounds in a weapon's clip, the 9% will make it reload more lead per second... two LMGs!". Or "let's use weapons with a tiny number of rounds and Pumped Up, that means it will trigger more often!".
Theory crafting, math and empirical data and testing are one thing. Using the blatantly obvious perks or build coupled with a weapon with obviously bugged (or unbalanced might be truer) statistics (such as the Mass Cannon) is... well, not that great of a feat to be honest. But again, to each their own.
