You can activate all 4 powers, but only use 1 at a time on each loadout.
If you really wanted you could have a different power on each loadout.
You can activate all 4 powers, but only use 1 at a time on each loadout.
If you really wanted you could have a different power on each loadout.
Took top damage while leveling a wolfhound pistol. No damage enhances, just tanking perks. Took 1.4mil and only pulled my LMG out for the boss in explosions 101. Builds are fine, it is good you found one you liked but don't claim it is the absolute best. Truth is, there isn't a best, it is all preference.
"Decisions are left to those that are willing to be lost in thought."
After reading it.. I have to agree with Kashra. I have NEVER come in first place in either Co-op or Arkfall.. then again.. I'm not trying to either
The build looks like a good min/max build however, but really.. it depends on your playstyle. It wouldn't work for me because that whole "one shot then reload" thing would just have my trigger finger in spasms...lol
pve top ranking has no value so doesnt matter what you use and i agree with dwain since your stating paper damage rather than game damage and since its an mmo and your talking about co-op matchs and you dont care that spamming explosions make the other 3 player enjoy the game as much.
i use cloak with dmg reducing perks more for pk but tbh like i said pve it doesnt make any difference what you use just pick a weapon aim n shoot get last youll get the same reward so who cares
The perk that reloads a portion of your grenade and a portion of your equiped ammo also is OP with the mass launcher. (my favorite weapon in game)
I never ran it with your perk setup but i too would always place top in co-ops.
I would add the explosive kill perk because what happens on weaker enemies and skitterlings is a volley of these rockets.
Imagine your Overcharge ability to instant reload and shoot 2 rockets at once happening every time you kill a single skitterling.
Its chaos and a whole lot of fun. The reload will give you your 1 round to fire over and over every time you get a kill, free reload and free shot.
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The other part to this build is a great secondary weapon for boss fights and those need to hit critical points. The mass alone wont get you #1.
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Seriously, how the heck am I supposed to get Time Out? Its next to the Decoy Power.
Or do we activate more when our power increases?
Unfortunately rocket launchers don't contribute towards 12 of the combat pursuits, so until I get all those done, I can't use rocket launchers. I sell or break down every single one of them I find.
Sure I like rocket launchers, and I'm sure you have fun with your build, but if you haven't done those combat pursuits, you're never going to get them done unless you stop using your rocket launcher build. Leveling the bmg to level 10 alone is punishing enough.
The nice thing, though, is that you're a more well rounded player after you've leveled up so many different weapons. Forces you to try new things, find out what you like.
Intimidate says that the flinch has to come from a different source. Take 75% of your damage numbers away.
meh still prefer my ground pounder