+ Reply to Thread
Page 6 of 15 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 149
  1. #51
    Senior Member Dwane's Avatar
    Join Date
    Mar 2013
    Location
    Fyushal
    Posts
    633
    Quote Originally Posted by HAMcutter View Post
    I know it seems uncomfortable and even illogical to some who rather enjoy the experience over that last DPS screen at the end of the co-op, but please when you start to cry and pretend to not notice when the OP has asked for your in game name in order to prove his facts it makes you all seem quite childish.
    Who crying? I said why im not gona run coop with him. His actions limits efectiveness of others, results wouldnt be objective. Thats also why i wrote my average dmg as of 1m2-1m4. Since he immediately didnt reacted with "i do 1m5+ regulary" i guess hes happy to touch 1m with his best build. I even posted pic with 1m7 dmg with double lmg build (best of 5 coop maps i run with that loadout and theres even my character name on it, what a suprise).

    http://imageshack.us/a/img221/954/de...4201537214.png if u dont like paging up.

  2. #52
    Senior Member Mawl's Avatar
    Join Date
    Apr 2013
    Posts
    151
    Quote Originally Posted by Deiphysity View Post
    Most people aren't using my build, so they're doing close to half the damage that I would be. Not to mention I have great aim and judgement with the mass cannon / ground pounder. But this isn't necessarily a post about a weapon being good, its about making the most of perks + weapon combination. Each perk makes each other perk exponentially better, as with the weapon choice, so the build can come out on top.
    thats okay since im doing close to twice their damage, my ar alone dishes out over 3k damage just holding the trigger for 2-3 seconds combine that with overcharge and im just mowing down the field

  3. #53
    Senior Member
    Join Date
    Apr 2013
    Posts
    112
    Quote Originally Posted by Dwane View Post
    Who crying? I said why im not gona run coop with him. His actions limits efectiveness of others, results wouldnt be objective. Thats also why i wrote my average dmg as of 1m2-1m4. Since he immediately didnt reacted with "i do 1m5+ regulary" i guess hes happy to touch 1m with his best build. I even posted pic with 1m7 dmg with double lmg build (best of 5 coop maps i run with that loadout and theres even my character name on it, what a suprise).

    http://imageshack.us/a/img221/954/de...4201537214.png if u dont like paging up.
    Lol. First of all, I never stated how much damage in total I can deal in a coop match, because thats entirely depenendent on which match it is, and who is on my team. You can only do as much damage as enemies have health. However, in response to the image.. I think everyone has had matches like that one. Why? Several reasons:

    Sometimes people AFK. Sometimes people join the match late. Sometimes people are lazy and dont attack much. So theres really no validity to the image. But in a standard match where people are actually attacking at a consistent rate, and can aim, you won't top their damage with just a standard firearms build. Why? Because your build wont be much better than theirs. Now, if you achieved this from having amazing headshot aim, thats great, but has nothing to do with outstanding synergy between perks and weapons, which is what my post is about. But even with consistent crits, this mass cannon build will still outdamage you. How many crits would you need to equal one shot at 6000 + 30% +75% plus the splash damage every 1.5 seconds? Lets say I hit one target with the full blast, and 2 targets with only half. Thats 6000 + 3000 + 3000. 12,000 damage. +30%... 15600 damage. plus 75%?

    27300 damage per shot, 1.5 seconds between shots.

    Thats just the potential of ONE shot. You can fire 2 shots immediately with overcharge activation since it instantly reloads ur weap, and then whiele its active (for the whole fight due to synergy) ur gaining the +30% reload speed from overload. (A lot of the damage is overkill though, because it doesn't tally the additional damage dealt into the final score of the match, just how much hp you remove from the enemy) You could even add the perk that gives +30% reload speed while standing still, too.

    Also, why do you keep posting speculations as an argument? Why don't you list the perks and the numbers if you're going to try to argue with empirical evidence?

  4. #54
    Senior Member
    Join Date
    Mar 2013
    Posts
    284
    Cool thread thanks for posting

  5. #55
    Senior Member
    Join Date
    Mar 2013
    Posts
    284
    Quote Originally Posted by Dwane View Post
    You are wrong, you came there, claiming your build is the bestest and you are forcing others to believe in you.




    I already were in few coop maps with explosive spammers. Its terrible experience. You (doubtfuly) always top dmg and kills cuz once u start spamming explosives, you gives hard time to others who needs to actually aim. Screen shaking, vision obscured by rendered explosions and enemies are pushed back or does any other unpredictable animation. Others in team basically suffers from your actions, its that simple and anyone who run map with heavy-explosive-user will agree.

    ... but u will call it excuses and i dont realy care since i write it for others, who would read and understand.

    I can go 1M2-1M4 dmg in 95% maps with green unmoded snipe/AR/LMG without ****ing game experience to others.
    Are you 5 years old? The dude came and made a post about a good build. If you don't like it get off the thread. He hasn't come across as arrogant or pushy, and has clearly wrote out statistically how it works. What have you added or shown that is better or equivalent? Maybe you're just butthurt you didn't come up with it?

  6. #56
    Run a Big Boomer with the Deadly Cascade perk giving +30% damage for each additional enemy caught in the blast radius - profit.
    You can very easily do hundreds of thousands of damage worth in a single blast at a choke point.

  7. #57
    Senior Member
    Join Date
    Apr 2013
    Posts
    112
    Quote Originally Posted by ExpiredLifetime View Post
    Run a Big Boomer with the Deadly Cascade perk giving +30% damage for each additional enemy caught in the blast radius - profit.
    You can very easily do hundreds of thousands of damage worth in a single blast at a choke point.
    Nice :-D

    There are a quite a few options to expand this build when more perk slots become available. I'm just assuming that the majority of players only have 5 or 6 slots available at the moment. I may add deadly cascade in the future, although it won't help vs bosses and elites too much.

  8. #58
    Quote Originally Posted by Deiphysity View Post
    Nice :-D

    There are a quite a few options to expand this build when more perk slots become available. I'm just assuming that the majority of players only have 5 or 6 slots available at the moment. I may add deadly cascade in the future, although it won't help vs bosses and elites too much.
    The Boomer has a blast radius of 6-8m from my recall, and you can easily chain 10+ things into one detonation. Depending on how the damage is figured, you're either looking at a 4x damage increase if it is done additively or nearly a 14x increase if its multiplicative.

  9. #59
    Senior Member
    Join Date
    Apr 2013
    Posts
    112
    Quote Originally Posted by ExpiredLifetime View Post
    The Boomer has a blast radius of 6-8m from my recall, and you can easily chain 10+ things into one detonation. Depending on how the damage is figured, you're either looking at a 4x damage increase if it is done additively or nearly a 14x increase if its multiplicative.
    Thats something that definitely should be tested... if you find out come back and post it. I may actually go test it myself.

  10. #60
    Senior Member Dwane's Avatar
    Join Date
    Mar 2013
    Location
    Fyushal
    Posts
    633
    Quote Originally Posted by Booshy View Post
    Are you 5 years old? The dude came and made a post about a good build. If you don't like it get off the thread. He hasn't come across as arrogant or pushy, and has clearly wrote out statistically how it works. What have you added or shown that is better or equivalent? Maybe you're just butthurt you didn't come up with it?
    He calls this build BEST, not good. Any different loadout/weapon is considered as not even close to effectiveness of his BEST PVE build. He throw in statistical numbers, i present real game infos. Its like i come with math when i go fullauto LMG with all shots landing critzone (preferably scorpions open eye). And i even didnt mentioned ammo problems that comes with his best PvE build.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts