+ Reply to Thread
Page 9 of 15 FirstFirst ... 7 8 9 10 11 ... LastLast
Results 81 to 90 of 149
  1. #81
    Senior Member
    Join Date
    Mar 2013
    Posts
    213
    Quote Originally Posted by Smogg View Post
    When trion hot fixes this spec,im gonna run around with just grenades and wait for this uber theorycrafter to build a new best spec for defiance because putting 2 30% bonuses together is so hard you have to be a math wizard.Thank god for the op and his best specs...its all just so technical.
    Indeed. It's like Prepardness; "wow, if I have a large number of rounds in a weapon's clip, the 9% will make it reload more lead per second... two LMGs!". Or "let's use weapons with a tiny number of rounds and Pumped Up, that means it will trigger more often!".

    Theory crafting, math and empirical data and testing are one thing. Using the blatantly obvious perks or build coupled with a weapon with obviously bugged (or unbalanced might be truer) statistics (such as the Mass Cannon) is... well, not that great of a feat to be honest. But again, to each their own.

  2. #82
    Just wanted to pop in to say that you made a couple mistakes in your title. This build isn't the "best", nor is it original! It's funny to see people "lay claim" to something that tons of others have done already. Running to a forum to post about it first doesn't make it yours!

    Aside from those mistakes you made, the build looks fun (I don't play it but know a few people who do), and it's cool that you took time out to post it to share with others!

  3. #83
    Senior Member SonicBoom's Avatar
    Join Date
    Apr 2013
    Posts
    171
    Quote Originally Posted by Zuul View Post
    Just wanted to pop in to say that you made a couple mistakes in your title. This build isn't the "best", nor is it original! It's funny to see people "lay claim" to something that tons of others have done already. Running to a forum to post about it first doesn't make it yours!!
    Some people love to brag about stuff and "lay claim" to builds. Others have reached puberty.

  4. #84
    Senior Member
    Join Date
    Apr 2013
    Posts
    112
    Quote Originally Posted by SonicBoom View Post
    Some people love to brag about stuff and "lay claim" to builds. Others have reached puberty.
    Says the guy playing a video game. But hey, might as well take pride in what you do, right?

  5. #85
    Senior Member Drev's Avatar
    Join Date
    Apr 2013
    Posts
    105
    From what I've seen a decent swarm cannon will do a fair amount more dps than a mass.

  6. #86
    Senior Member
    Join Date
    Mar 2013
    Posts
    231
    Quote Originally Posted by Insider View Post
    this is neither original nor the best.
    That would be an opinion with best being relative to the person.
    Repeat after me, O.P.I.N.I.O.N.

  7. #87
    Senior Member
    Join Date
    Apr 2013
    Posts
    114
    Quote Originally Posted by Deiphysity View Post
    Says the guy playing a video game. But hey, might as well take pride in what you do, right?
    You do know the average age of Gamers, don't you?

  8. #88
    Senior Member mikegonzalez2k's Avatar
    Join Date
    Feb 2013
    Location
    Aliso Viejo, CA
    Posts
    220
    If you check my posts when the game first came out I posted a much better Overcharge build.

    You want to maximize the damage done while OC is on, and minimize the time in between uses.
    My build keeps it up a long time by multiple ways of extending the duration. It also lowers the cooldown to only 30s in between uses.

    Here is what I'm currently using right now for a build...
    http://defiance-central.com/ego-calc...-59c-&start=18


    Maximum Damage:
    Overload
    Insult To Injury
    Mad Bomber

    Increase Uptime:
    Risk Taker
    Killing Machine
    Bloodlust
    Killing Spree
    Explosive Onslaught

    Minimum CD:
    Quickcharge



    Here are the benefits to my build:
    Your OC CD is only 30s.
    Damage extends your EGO
    Shield breaks extend your EGO
    Kills extend your EGO
    You reload faster while in OC (Shotty Offhand)
    Nano effects trigger more often
    Explosive Kills decrease grenade downtime by 30%
    Explosive Kills extend your EGO by 9%


    I recommend an AR/Shotgun (Explosive) combo with Frag grenades.
    You can AOE with a explosive shotty and grenade finish to get back EGO.
    Or just go apesh*t with an AR and do so much quick damage that your OC stays up for a really long time.

  9. #89
    Well now I have seen a screenshot from Dwane running co-ops, I've yet to see one from Deiphysity. Personally I agree with Dwane, not only do explosions shake the screen and push everything thing, they are quite annoying when being spammed. Maybe your personal damage is good with then, the group's collective damage is suffering.

    As for my own personal findings, I again have to agree with Dwane. I've run both explosives (similar build to yours) and a LMG build (probably similar to Dwane's). I prefer the LMG build. I feel it has better flexibility, it's much easier and better to do damage on spread out targets, it has more range, and it's much less annoying for the rest in the group.

    In your calculations you keep talking about 1500x4 etc., but what about all those times where there's just one little raider and another one 20 meters away? By the time your explosives get that target, my LMG will already have killed it and probably the next raider and the one after that too.

    Maybe yours is the best AOE damage build Deiphysity, but I don't think it's the highest dmg co-op build.

  10. #90
    looks interesting. might check it out!

    Would it not be beneficial to stack this with the 30% reload speed increase if standing still?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts