
Originally Posted by
Tristanian
The reload bug simply isn't...funny anymore. It's not limited to reloading perks or overcharge, also happens with cloak or decoy or whatever. As has been stated, virtually any action that will somehow interfere with the animation (trying to fire faster than usual, getting hit etc) will cause you to end up with 0 bullets after reloading, at which point the animation will replay itself and you will be defenseless. Yesterday I had to reload an LMG, 5 (yes thats FIVE) times just because there was no 'safe' spot to hide in an arkfall. It's been this way since alpha and it is becoming detrimental to effectiveness, not to mention it invalidates any perks/abilities that decrease reloading time. Something needs to be done...yesterday.