This comes with the territory of being "first", I'm afraid. As games become more and more complex, there will always be unforeseen issues as the technology used to drive the game pushes further and further to the edge. Considering all of the moving parts this game has (open world, ongoing live events, massively-multiplayer, etc) invariably there will be crashes and issues with the server. Add to it those who might try to find every exploitable issue banging away on the game and those not really playing the game as intended also trying to find or break the game... eventually the game will break. Obviously, that is what happened on the NA PC servers and hopefully the dev team at Trion will be able to get it together and back up.
There are just somethings that cannot be avoided and this, unfortunately, is one of them. Likewise, how people who are playing the game react is something they cannot control or avoid. Yes, we have a stake in what happens -- Defiance is a game we purchased and want to play -- however, in the larger context of things a lot of people on the dev team and at Trion in general have a bigger stake to worry about because this game is their livelihood -- how they make their money, put food on the table, and a roof over their head. Also, many of the dev team have probably been living, eating, and breathing this game for the better part of two years.
I agree that there is a frustration of not being able to play when I want to or when I have time but considering the game is still just getting off the ground and it is dealing with a bunch of new challenges that the devs haven't seen before up-close, I can afford to give it a bit more time before my patience is really taxed...


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