After some fairly uninspiring map designs in the areas before San Francisco, I must say that the area south of the Golden Gate Bridge turned out to be an even larger disappointment. I was hoping to see some serious three dimensional map design in the city.. densely packed ruins of large buildings, open facings where the various floors of structures were exposed like a cutaway view of ruined offices, combat across towering rooftops where our ridiculous jumping abilities could actually be put to some use.. something closer to the concepts in "I am Legend", expect mixed with strange alien flora instead of normal plant growth.
Instead, it's like the Defiance team went in exactly the opposite direction and used San Francisco as an opportunity to save some serious time on map creation. We have huge, wide open, bland spaces of mostly desolate hills, marked only with the occasional odd rock and the infrequent appearance of some residential ruin. Most of the buildings, ruins, and roads.. just gone. It's truly uninspiring and boring, and I'm sad that this.. the one area where a large urban area could be justified, was completely wasted. 5 years of development and the maps we ended up with.. I just don't get it.


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