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  1. #1

    Another Cloak Thread

    I get that Cloak has perks that let them recharge their EGO quickly, but immediately? I thought that when you shoot, you go out of Cloak. But when I am killed, the follow-cam shows them already cloaked again.

    I'm kind of confused about this. Is it meant to be this way?—if it weren't for this, I'd have no reason to complain about the Cloak/Shotgun. There are counters, but this seems a little ridiculous.

    Is there really no downside to the Cloak EGO?

    I love the game, but it's getting to the point where it's simply not fun anymore. I don't want to use Cloak myself, but it seems like you have to. Even when you do build to counter it, Cloak just has ridiculous advantages. Apparently there's no cooldown?

    And this doesn't even take into account that Sensor Sweep is absolutely useless.

  2. #2
    Senior Member KashraFall's Avatar
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    Did a long drawn out discussion of this yesterday. People Defend cloak and will tell you that sensor is the counter to it and I honestly think it is because they don't want that part of the game that they enjoy, but others hate, destroyed. I personally despise the skill, I have died countless times to it and the sheer usefulness of it is just mind boggling. I personally think that when you are hit while in cloaked, you should uncloak until a certain time has passed of which you took no damage. This isn't the case however and instead, the person blips.

    I have come up with a solution though, add water guns. It was clear in the movie predator that water was one of the main enemies of cloak so simply give us pistols, fill them with water and we can turn this from a PvP charade into a backyard wargrounds.

    "Decisions are left to those that are willing to be lost in thought."

  3. #3
    Quote Originally Posted by KashraFall View Post
    Did a long drawn out discussion of this yesterday. People Defend cloak and will tell you that sensor is the counter to it and I honestly think it is because they don't want that part of the game that they enjoy, but others hate, destroyed. I personally despise the skill, I have died countless times to it and the sheer usefulness of it is just mind boggling. I personally think that when you are hit while in cloaked, you should uncloak until a certain time has passed of which you took no damage. This isn't the case however and instead, the person blips.
    That's all? I thought that shooting from Cloak would end the skill and enforce the cooldown. Jeez, no wonder it's so broken. There really is no downside.

    I think I'm done with PVP until something changes—I really want to have fun, but it's just boring and frustrating now. I don't mind the Cloak/Shotgun—getting killed out of nowhere doesn't feel so bad if you know that your teammates can swoop in and avenge you. But there needs to be some kind of drawback. The fact that nearly everybody is doing the same thing just kills any semblance of a healthy metagame.

    The sad thing is that there's not really much else to do in the main game, either. Pursuits are boring and monotonous, and there's a disappointing lack of stuff to do once you've gotten to the end. I decided to turn to PVP to enjoy the game on another level, but it's not entertaining. And what's the point of a game if not entertainment?

  4. #4
    lol here we go. The cloak noobs will pull all kinds of shtako out just to make it seem they are at the same advantage as all other powers so they can fool themselves into thinking they are good.

    Heres the deal. In online competitive games ppl will claw like rats to use the cheapest of the cheap. It doesint matter if a ability or cheap gun used would make your character wear a pink dress and big red clown shoes. If its cheap they will all use it.

    They will grind out the same song and dance, every match, every time, for hours. Doesint matter how lame or visually unappealing it might be...they will use it.

    Hence for this game is cloak and shotgun. A bunch of invisible scrubs that have no common sense of approach or tactics chasing eachother.

    And I have no problem against cloak. I figured out how to nullify that crap and then watch you stupid idiots dart around in confusion as you get chopped down.

    But the fact of the matter is the most used is over all the most over powered.

  5. #5
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    I'm going to run around with cloak and a 1hit KO shotty now just because of threads like this.

    Good luck, I'll be having a blast following your dumb *** for 5 mins then 1 shottin you.

    *Dumb *** was meant towards no specific user.*

  6. #6
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    It is because Cloak has a duration and it doesn't go off at the first shot. Taking no shot and firing none for some sec will make player goes invisible again.

  7. #7
    Senior Member Wtflag's Avatar
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    @OP the player is re-cloaked if his cloak still has duration on it and he has not sustained or dealed damage for a few seconds.

    Cloak shotguns are basically the assassin of the game, moving in groups (which public players have yet to learn to do effectively) is the counter.

  8. #8
    Quote Originally Posted by Schnibbly View Post
    I'm going to run around with cloak and a 1hit KO shotty now just because of threads like this.

    Good luck, I'll be having a blast following your dumb *** for 5 mins then 1 shottin you.
    Man, I don't want to get into this, but—I don't really understand these kinds of replies. It seems that there are a lot of people around here who'd rather try to seem cool or superior instead of helping improve the game.

    A healthy and balanced metagame is important in every successful game, and I hope that the developers take note of these issues—if every other thread wasn't about these balance issues, I wouldn't have made this thread at all. This is the kind of problem that is ruining the game's playability for a large amount of the userbase, which is something that the developers need to take note of.

    Congratulations, friend. You're better than me at PvP. You can have that. I'd rather see the game improve so it can have a long healthy lifespan.

    It is because Cloak has a duration and it doesn't go off at the first shot. Taking no shot and firing none for some sec will make player goes invisible again.
    That seems odd, from a balancing perspective. Compare that with Decoy, which has duration and health of its own. My decoy often gets killed long before its duration is over. If the Decoy's duration can be interrupted, so should Cloak's.

    Cloak shotguns are basically the assassin of the game, moving in groups (which public players have yet to learn to do effectively) is the counter.
    That's the problem that I highlighted. I understand this counter, but if the Cloaked player immediately returns to being invisible, it's difficult for those groups to pile on him.

    Even worse, the idea of forcing people to play in a certain way just to counter a ridiculously overplayed strategy isn't healthy for a metagame. It's either Cloak or anti-Cloak, and there's no room for anything else. That is a massive indication that something is wrong.

    And like I said, I have no problem with Cloaks/Shotguns in general. There just needs to be some kind of downside to the strategy.

  9. #9
    Quote Originally Posted by Schnibbly View Post
    I'm going to run around with cloak and a 1hit KO shotty now just because of threads like this.

    Good luck, I'll be having a blast following your dumb *** for 5 mins then 1 shottin you.
    See. Looking for excuses on why to use it already. The theory stands correct.

    lmfao, no worries. You need it.

  10. #10
    Senior Member KashraFall's Avatar
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    Quote Originally Posted by sey View Post
    Man, I don't want to get into this, but—I don't really understand these kinds of replies. It seems that there are a lot of people around here who'd rather try to seem cool or superior instead of helping improve the game.

    A healthy and balanced metagame is important in every successful game, and I hope that the developers take note of these issues—if every other thread wasn't about these balance issues, I wouldn't have made this thread at all. This is the kind of problem that is ruining the game's playability for a large amount of the userbase, which is something that the developers need to take note of.

    Congratulations, friend. You're better than me at PvP. You can have that. I'd rather see the game improve so it can have a long healthy lifespan.
    If you took a gander at the shotgun thread just above this one. You would see he is one of the defenders ^.^. Best to ignore him and carry on with the discussion. Cloak would be fixed if you had a lower mobility in pvp. You already get shield regened, go out of sight and you can just sprint away. Provided it was used defensively of course.

    "Decisions are left to those that are willing to be lost in thought."

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