There are a lot of things the game needs to do right before even contemplating a raiding system. People need to have goals and objectives outside of their raiding hours to keep it from being a real drag.
There are a lot of things the game needs to do right before even contemplating a raiding system. People need to have goals and objectives outside of their raiding hours to keep it from being a real drag.
I want a game that works properly but we all don't get what we want.
The new Alcatraz is Vegas (it's a prison and the prisoners broke through to the badlands) and we know almost for sure (can never be 100% sure until it goes live) we'll get to Vegas in a future expansion.
An excellent idea.
I'd Also like to see the story missions unlocked as coops after a certain point. There might be technical reasons it would be hard, but it would quickly increase the number of coop maps.
I totally agree that it's pretty much the pinnacle of teamwork and coordination these days in PvE content, but without a solid game to surround it there wont be much point to it. If all you do is raid because there's nothing else then it'll become tiring like anything else, a bit of variety will go a long way.
I want more Arkfall Co-Op missions, like Scrapworks Salvage.
on a side note, I'd also like to be able to complete a Co-Op Mission without being glitched or bugged. grrrr.
more things I would like to see ingame:
-The inside of The Crater
-PVP Arkfalls
-Laser Knives as Melee weapons
-Healing Grenades
-Shield EGO power
-Infector Rifles
You have to assume, since its a company with a background in MMO's
That eventually major raids of sorts will be added.