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  1. #11
    Senior Member Technodude's Avatar
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    Quote Originally Posted by Lamerian View Post
    Most likely from people who don't want WoW to lose its dominance. Defiance is definitely a breath of fresh air. When ESO comes out, I will be able to enjoy the fantasy MMO genre again.
    Stop sniffing glue and posting on forums. Its been 8 years now. WOW is not losing its dominance and its players has nothing to fear from any MMO especially Defiance.

  2. #12
    Member Isturi's Avatar
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    Quote Originally Posted by Technodude View Post
    Stop sniffing glue and posting on forums. Its been 8 years now. WOW is not losing its dominance and its players has nothing to fear from any MMO especially Defiance.
    LOL Lamerian is right. Why are you so up in arms about his opinion? I agree with him only people that play WoW now are kids looking for a very simple MMO to play. These people put down other games like Defiance and it would not surprised me one bit if other MMO companies pay these people to put down Defiance or other new MMO games that will be coming out soon.

  3. #13
    Member Mourneblade's Avatar
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    Quote Originally Posted by Koot View Post
    You have no idea what pre-rendered means, just stay quiet troll.
    Seriously? Because i used the incorrect term describing the cut scene, that makes me a troll? I corrected my statement, and yes I know that pre-rendered means outside of the game engine and exclusively rendered CGI, whereas what I meant was game engine rendering. I got caught up in my little rant and typed out the wrong term.

    I also find it interesting that the ONLY thing you chose to pick out of my entire post was the one minor error I made with a term. If misusing a term by mistake makes me a troll, then so be it, but before you go awarding yourself a point, explain to me how flaming someone for an opinion makes you any less of a troll? Explain why it seems to be your modus operandi to insult others repeatedly?

    Based on your STELLAR 5 posts, most of which are direct insults toward people and outright trolling, perhaps you should stop trying to act sanctimonious and calling the kettle black. While you're at it, try to NOT act like a tool toward your fellow community members. That's asking quite a bit, I know, but indulge me.
    I like my loot how I like my baby steaks...rare...

    The shiny moonbeams ate all my corncobs. They sliced my mother's pearly-pearls and sent the Rakk to graze on her piano-driven corpse! MY PARENTS JIGGLED AND SQUIGGLED AND I DIDN'T KILL THEM I PROMISE! They called me INSANE! No, I am not insane! I am throat-scratch! I am the pants! I... am... RAKKMAN!

  4. #14
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    Quote Originally Posted by Isturi View Post
    LOL Lamerian is right. Why are you so up in arms about his opinion? I agree with him only people that play WoW now are kids looking for a very simple MMO to play. These people put down other games like Defiance and it would not surprised me one bit if other MMO companies pay these people to put down Defiance or other new MMO games that will be coming out soon.
    I myself don't play WoW anymore as I quit 5 years ago but to say that WoW has to fear anything at all from Defiance is laughable.

  5. #15
    Senior Member Ensu's Avatar
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    Quote Originally Posted by Technodude View Post
    Stop sniffing glue and posting on forums. Its been 8 years now. WOW is not losing its dominance and its players has nothing to fear from any MMO especially Defiance.
    Why would players from any MMO fear any other? I don't fear WoW, or its players. WoW will ultimately be replaced, when people's expectations of technology extend too far beyond WoW's ability to respond. Or, they'll create a new game engine to extend its lifespan beyond that limit.

    I do wish people would stop talking about WoW-killers. It's pointless. It's like calling Apple the Microsoft-killer. It didn't, and it isn't. They're competitors, but they provide different services. Some people prefer/need one, and therefore use it.

  6. #16
    Senior Member Oceanhawk's Avatar
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    Quote Originally Posted by Isturi View Post
    For a brand new MMO shooter or whatever people want to call it. By standard definition it is a MMO. Also for a game that is fun to play yes admittedly there were set backs and bugs that needed to be iron out, but lets face it name one MMO to date that has not had a rocky sail from launch. I just don't understand why all the flack that Defiance is getting. Everywhere from "Angry" youtube reviews to much pointed out average to low scores from game magazine and reviews. To be fair I have seen very positive reviews that don't seem to get the attention as the negative reviews.

    I personally feel Defiance is prob one of the best if not the best MMO that I have played in a long time, and I am a ex WoW player of 6 years who have left that game for good, and yes Defiance is one of the reasons why I will not be going back to that game. I love Defiance. I love the story line. it is a breath of fresh air. I am not sure why people choose to blast threw the story line right at launch. My only reason on that is they prob had a speed hacks to get them threw the game real fast just so they can come on and say Defiance has lack of content. Why do people bash Defiance? I don't know, and personally I am feed up with it. For me it is a great MMO and I plan on playing it for a long time to come.

    TY Trion for your effort in making a great game. Also TY Sy Fy for a fantastic show.
    You are an example of why Publishers force games to market early. They cash in on people like you that are willing to be happy with shoddy game play and uninspired design decisions. They get their money back quick and then abandon the game developers to clean up their mess.

    If people instead demanded the practice to change then we might actually see an improvement. But until the gaming community finds a way to cure cranial rectumitis like the OP's case, then things will never improve.
    i7-3960K@4.2GHz, 32GB Corsair DDR3 RAM, Dual Geforce GTX 680 in SLI, 512GB SATA III SSD

  7. #17
    Junior Member Mogar's Avatar
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    Wow... the forums are almost as buggy.... Anyhow (second time writing this)
    I have seen the launch ("going gold") on over 10 MMO's / Online games from Ultima Online to this. I want to say this so people can understand it... not one game has had a solid launch. NOT ONE.
    World of Warcraft (the game that everyone says is great) when it went gold had more bugs than this game and many others COMBINED. Their Beta team was not very good at looking for them and they let the populace find them. Players getting stuck in trees, instances combing in with others, NPC's disapearing, Quest mobs never spawning, instakilling deathblows from level 1 mobs, PVP (when it came out) "bugs" where people could become invisable, unkillable mobs, being able to round up every mob in a zone and flood towns with agro creatures, rubberbanding, falling through the world etc etc etc...
    It takes alot of work to get games to go right, and bugs will be there because people are not perfect and programs are written by people.
    Have I gotten upset with the game? Yes.
    Am I still playing? Yes.
    Will I continue? Yes.

  8. #18
    the difference is: other games rocky launches were met with round the clock hotfixes and patches to correct the bugs. So far our patches have only created MORE issues and taken away content. We've patched backward from awful launch to mediocre beta.

    I have a hard time believing that anyone still defending this unpolished turd of a game has played it for longer than 2-3 days.

  9. #19
    Member Mourneblade's Avatar
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    Quote Originally Posted by Oceanhawk View Post
    You are an example of why Publishers force games to market early. They cash in on people like you that are willing to be happy with shoddy game play and uninspired design decisions. They get their money back quick and then abandon the game developers to clean up their mess.

    If people instead demanded the practice to change then we might actually see an improvement. But until the gaming community finds a way to cure cranial rectumitis like the OP's case, then things will never improve.
    Agreed. I think the types of gamers who settle for the same schlock over and over again (COD), or who knowingly buy into a shoddy game and praise it anyway (TERA, Aliens: CM) should be lumped in with the same crowd who beg for more "reality" TV shows and red-neck ghost hunting.

    These people are the direct ruination of creative games and creative programming. It's pretty sad when indie developers are winning more awards and the Science Network has more thought provoking and higher quality programming than the AAA titles and mainstream networks. It's disgusting how watered down entertainment is becoming and I weep for what our children will endure because of this generation's passiveness toward being spoon-fed garbage on a daily basis.
    I like my loot how I like my baby steaks...rare...

    The shiny moonbeams ate all my corncobs. They sliced my mother's pearly-pearls and sent the Rakk to graze on her piano-driven corpse! MY PARENTS JIGGLED AND SQUIGGLED AND I DIDN'T KILL THEM I PROMISE! They called me INSANE! No, I am not insane! I am throat-scratch! I am the pants! I... am... RAKKMAN!

  10. #20
    Senior Member Ensu's Avatar
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    Quote Originally Posted by Oceanhawk View Post
    You are an example of why Publishers force games to market early. They cash in on people like you that are willing to be happy with shoddy game play and uninspired design decisions. They get their money back quick and then abandon the game developers to clean up their mess.

    If people instead demanded the practice to change then we might actually see an improvement. But until the gaming community finds a way to cure cranial rectumitis like the OP's case, then things will never improve.
    This is an instance where a publisher did not force the game to market early. The publisher will not get their money back quick and then abandon the game developers to clean up their mess. SyFy and Trion Worlds are in it for the long haul.

    The software architecture almost all programming is based on acts like a house of cards. You have to make sure everything lines up, or things very obviously fall apart. With thousands and thousands of lines of code, the potential for human error increases, as does the difficulty of finding the cause of the error (often not one line of code, but the interaction of several) and adjusting them without creating new errors. This is why almost every patch in MMOs requires an update to fix the problems it caused.

    The complexity of Defiance from a programming perspective is really quite astounding. (I say this not to denigrate other MMOs, to be clear.) That complexity is compounded by attempting to simultaneously release patches for three separate operating systems.

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