+ Reply to Thread
Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 54
  1. #21
    Senior Member
    Join Date
    Mar 2013
    Posts
    1,293
    I just find it funny that Trion wants a skill based game where the guns that actually require you to aim are punished so heavily.
    PSN ID: Xx-Fang92-xX - PS3 NA

  2. #22
    just an information, if in the old game, people was jumping, it was more because the speed was maxed while the jump. it's was mainly use for speedrun game.

    anyway, i think they need to adress this. it's ridiculous to see people jump, jump, jump, jump... i have the feeling to be in a video clip of kriss kross ( http://www.youtube.com/watch?v=010KyIQjkTk ) seriously...
    the most funny it's while they jump they are actually easier to hit with a shoot gun, since they can't change the direction of the jump.

  3. #23
    Haha, I love these threads.

  4. #24
    Quote Originally Posted by Tgreen View Post
    No accuracy penalty is the problem, you can shoot pretty well with shotguns while jumping around like a mad person.
    Dodge roll on the other hand moves you sideways efficiently but takes away any offensive options.

    The complaint is valid as hopping is not very graceful or fun and leads to a lot of issues with the weapon types available in this game.

    UT reference ... that was a game that had a bit of a different weapon pool to chose from, not to mention the maps that didn't only encourage but most of the time require frequent jumping.
    Quake's the same to a certain point, while there were factors that encouraged and some that denied hopping.
    Also, these are games where a head shot mechanic were limited to very few weapons that were either rarely used or had other side effects, unlike defiance that is a lot closer to CS or BF franchise in terms of 'critical hit zones' among other things.
    Simply put, you're a fool for comparing Quake and UT with Defiance and expecting things to line up ... it's not even close to the same sub genre.

    And comparing it to CS and BF is much better? You missed the point there, friend.

    Bottom line, hopping is silly and leaves you vulnerable. Don't like people doing it? Kill them and make them adjust their tactics.

    Having a hard time killing hoppers? Then adjust YOUR tactics.


    I've got a feeling half of the support for this thread is coming from frustrated snipers who would like people to stand still and run in a straight line :P

  5. #25
    Senior Member Natjur's Avatar
    Join Date
    Feb 2013
    Location
    Wellington, New Zealand
    Posts
    413
    If they changed it so a shot to the FOOT did the same as a shot to the HEAD, they would stop jumping.

  6. #26
    Member
    Join Date
    Apr 2013
    Location
    Kansas
    Posts
    35
    I think jumping and shooting is more difficult. So props to the bunny hoppers for making people cry.


    Let's see. Shotguns, Cloak, Infectors, and now Jumping. I think next on the list is Sprinting.

  7. #27
    Senior Member
    Join Date
    Apr 2013
    Posts
    1,175
    If they are bad without bunny hopping... And you say they are bad by bunny hopping. So what is the problem, you should be able to kill them with no problem.

  8. #28
    You can simply make it so your bloom goes through the roof while jumping you can't hit the broadside of a barn while jumping.

    Anyone who think they should be able to jump around like a ******* and maintain any form of accuracy is a child/insane/delusional.

    Now I understand this game is no where near realistic but then again not many shooters are these days. The ability to roll,jump or spin and maintain any semblance to accuracy is something brought on by halo,cod etc.

    IMO those games ruined shooters more then helped it. Yes they sold millions of copies but the detriment they caused in modern shooters far out weighs any benefit they brought.
    I would step over your still bleeding corpse for my morning coffee!

  9. #29
    Quote Originally Posted by Ichidakiller View Post
    You can simply make it so your bloom goes through the roof while jumping you can't hit the broadside of a barn while jumping.

    Anyone who think they should be able to jump around like a ******* and maintain any form of accuracy is a child/insane/delusional.

    Now I understand this game is no where near realistic but then again not many shooters are these days. The ability to roll,jump or spin and maintain any semblance to accuracy is something brought on by halo,cod etc.

    IMO those games ruined shooters more then helped it. Yes they sold millions of copies but the detriment they caused in modern shooters far out weighs any benefit they brought.
    None of what you said is true you can learn to accuratly shoot while jumping proffesional paintball players do it all the time. You assume no one else can in real life because of your own limitations. Games like halo did not ruin shooters people complaining about how others play do however. Its easier to accuratly shoot a sniper rifle in real life without using sights than most weapons because of its length. But because people complaining that you shouldn't be able to in games they make hip fire on snipers really inaccurate.

  10. #30
    Quote Originally Posted by The Notorious Crunchwrap View Post
    A good strafe > bunny hopping.
    A well-timed shot to the face is much more efficient.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts