Title says it all. can farm keys super quick. not going to say where as i'd prefer it doesnt get nerfed right way. Add me gamertag is HeadsUpSharKK you must have a mic and I am doing it right now
Title says it all. can farm keys super quick. not going to say where as i'd prefer it doesnt get nerfed right way. Add me gamertag is HeadsUpSharKK you must have a mic and I am doing it right now
Mine 99? lol
nobody really cares to be bored of doing same mission over n over to ge key codes and play the slot machine
I hate to burst any illusions you may have, but everybody knows about Mine 99. You get in a group of four players together. Two of them sit by cybernetic part boxes. The third by the erase schematic terminal. While the fourth uses cloak to jump the truck blow the box, and runs back to the start to cross the bridge and restart the instance. If the other players don't even move the enemies will not even aggro against them. It takes all of what twenty seconds to do. Once again everybody knows about how to do it. Most just choose not to do it.
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I thought it was reasonably unknown, obviously its not some super secret place. I was there last night and hardly anyone was around. There's nothing wrong with farming sometimes so don't act all high and mighty. Oh eveeeeeryone knows about it but moooooost just chose not to do it. I mostly play the game as its intended, but the lockbox price, for what you get, is ridiculous and I'm certainly not gonna drop 5$ for a tier 4.
I didn't know about it so thank you!![]()
GT = Koremega012
“Pain is inevitable. Suffering is optional.” -Murakami
I think you read a bit too much into my comments. I am guilty of farming the exact same instance to get key codes. I have the solo run so memorized I can do it in my sleep. My point is that most people choose not do it. Not that they don't know about it. Why the majority don't camp it boils down to either a lack of desire or necessity. The loot game in Defiance is incredibly sub par, and grinding in this game is even sub par. No consequences, no rewards, and no challenge spring to mind.
Ideally when camping this instance your goal is to actually avoid bloodshed, because it actually slows you down. doing it solo I would consider it a real good run if all I had to kill was three low level enemies. I would cloak on entering run jump the truck, and take out the first box before the enemies would round the truck. I would then jump back over the truck, and run up to the second box at full speed. Unload a few shotgun blasts into the two enemies that occupy the same space, and hit that box hoping the gold rusher was going to come out the far door. Then I would jump down, and shotgun the lone enemy on the right side of the truck. Duck by the tires and kill the third box. Hit my cloak and run up to the erasure terminal, and hope I didn't get shot before it clicked off. Run down the hill, and go back to start.
Most players don't want to play a run and gun game. Only to try their best to not actually have to shoot enemies. I know it makes sense tactically speaking. Almost six thousand points. Dwarfs the thirty two you get for the rusher, or even the sixty two you get from the Black Lung. That doesn't mean it is fulfilling as playing the game is concerned. Not that the game is all that fulfilling from start to finish. I have zero issues with farming, or with farmers for that matter. This game is just completely backwards. Really the reward should be in the doing, and not in the completing.
I haven't the slightest clue what the developer was thinking. Punishing the players for doing the meat and potatoes of the game, but rewarding players for skirting the heart of the content. Most of the side missions I did the exact same thing. I avoided most of the combat, because the prize at the end was worth far more then killing my way to that goal. The loot game even blows, because a reason to kill enemies is to get their loot, and no it isn't just a matter of the best weapons being in lock boxes. Well over ninety nine percent of the loot in the game goes into the recycling bin.
The developer would have been better off going with a majority of enemy specific collectables. You know collect a hundred miner pouches, and get some kind of accessory that grants a perk.