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  1. #1

    Nerf AI Accuracy

    Did NO developers learn from the disaster that was Brink?!?!?! Increasing enemy accuracy != making the game better or harder! In the recent patch notes they made the AI MORE accurate! WTF is this Trion?

    I can commando roll and bunny hop and pretty much do my best to be a difficult target but the AI just goes nope.jpg and still manages to snipe me from 10000 feet away making shots that are virtually impossible with any of my assault rifles.

    Getting a huge majority of shots on target with guns from long range while the target is rolling should not happen!

  2. #2
    Senior Member Rhorge's Avatar
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    Use cover...

  3. #3
    Quote Originally Posted by Rhorge View Post
    Use cover...
    So the AI can pull a Brink and hit the tiny bit of elbow that is sticking out by 2 inches and drain my shield almost instantly?

  4. #4
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    dude..this game is terribly, terribly easy...

    Worst idea ever = Nerfing ANYTHING in this game....

  5. #5
    Member RoG Goat's Avatar
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    I don't have problems getting hit while spam rolling... that's usually how I recharge my shields.
    I address some of the problems in the 'AI Tactics' thread linked in my sig.

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  6. #6
    Senior Member Rhorge's Avatar
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    Quote Originally Posted by Hope499 View Post
    dude..this game is terribly, terribly easy...

    Worst idea ever = Nerfing ANYTHING in this game....
    This /10chars

  7. #7
    Senior Member Cirvante's Avatar
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    Why can't I stand in the open and shoot everything without getting shot myself? Trion nerf pls!

  8. #8
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    I like the part where you said you use cover..

    ...wait a tic.
    PSN ID: Xx-Fang92-xX - PS3 NA

  9. #9
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    Part of this games problem is how easy it is. The AI is dumb enough already in most situations making them less accurate would be a terrible idea.

  10. #10
    Senior Member RegularX's Avatar
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    My only accuracy complaint is the Blacklung's ability to hit my little toe from about 500 yards away.

    But even that is rarely an issue, just due to the map dimensions.

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