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  1. #11
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    Trion said it is impossible to make these mobs and easier. Sorry buddy just need to find cover.

  2. #12
    Member RoG Goat's Avatar
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    Quote Originally Posted by DeMoted View Post
    Trion said it is impossible to make these mobs and easier. Sorry buddy just need to find cover.
    Source?
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  3. #13
    Senior Member Antomus's Avatar
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    ITT a player cries about getting shot when rolling around and hoping around like a mad man...

    Use cover, move from cover to cover, do not run around in a big group of enemies and then cry about getting shot... If you've noticed, the accuracy and damage between raiders and 99ers goes up and then from 99ers to the Mercs (forgot their name atm) goes up. The game gets "harder".
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  4. #14
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    Quote Originally Posted by RoG Goat View Post
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    No source... Was JK but seriously how could you make this game any easier. They give you an aimbot for PvE ffs.

  5. #15
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    Quote Originally Posted by Antomus View Post
    ITT a player cries about getting shot when rolling around and hoping around like a mad man...

    Use cover, move from cover to cover, do not run around in a big group of enemies and then cry about getting shot... If you've noticed, the accuracy and damage between raiders and 99ers goes up and then from 99ers to the Mercs (forgot their name atm) goes up. The game gets "harder".
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  6. #16
    Senior Member Phrase Universe's Avatar
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    The game can be a challenge at times, which is one of the things I enjoy about Defiance. But I don't think the AI in this game should be nerfed. Too many gamers want everything handed to them on a silver platter. They want to OHK everything and everyone (I'm not referring to the OP).

  7. #17
    Senior Member Jeff Kaos's Avatar
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    I don't really mind the insane accuracy of mobs, I mean these enemies are for the most part ex-military/grew up during a major war/ enhanced to be perfect soldiers etc. And they're out in the wasteland making a living raiding farms and mines so yeah, they'd be good shots. I wouldn't mind if they stopped shooting to reload once in a while though. And a dedicated cover mechanic, even one as primitive as the one in GTA 4 would certainly make the combat feel a lot better and I'd be more engaged.

  8. #18
    Senior Member Razer's Avatar
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    Accuracy nerf.

    Quote Originally Posted by Redman20 View Post
    Did NO developers learn from the disaster that was Brink?!?!?! Increasing enemy accuracy != making the game better or harder! In the recent patch notes they made the AI MORE accurate! WTF is this Trion?

    I can commando roll and bunny hop and pretty much do my best to be a difficult target but the AI just goes nope.jpg and still manages to snipe me from 10000 feet away making shots that are virtually impossible with any of my assault rifles.

    Getting a huge majority of shots on target with guns from long range while the target is rolling should not happen!
    Yeah i do think a nerf is needed for Raiders ; just 3 of them with SMGs can turn you into road pudding if there is no cover and rolling sure-as-hell doesn't work against them. I think Trion knows which raiders i'm referring too!

  9. #19
    Senior Member Era's Avatar
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    Cover's all well and good WHEN THERE IS COVER.

    Trapped in a room guarding someone while mobs rush in on at least 2 side, both melee and ranged? Good luck with that. Continuously pushed back by shotgun/rush mobs at a large camp until you are outside the area with preplaced cover and into the no mans land between the camp and the nearest hill? Good luck with that. Approaching an enemy camp and want to snipe, but once you start the dark matter just throws up energy shield walls and starts unloading elemental SMGs into you and you have 200 meters of flat land to cover between you and them? Good luck with that. The aimbot becomes painful at times and anyone that says it shouldn't be nerfed is kidding themselves.

    That said, you can nerf the aimbot to take out the annoying bits without turning the rest of the game into a cakewalk. Just give enemy accuracy a sliding scale based on distance. You know, like they have in every other game. You can even leave out snipers. People trapped in enemy groups should be getting hammered, but dudes with SMGs shouldn't be a threat 200 meters away behind a very visible but very no clip segment of the environment.
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  10. #20
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    Quote Originally Posted by Redman20 View Post
    Did NO developers learn from the disaster that was Brink?!?!?! Increasing enemy accuracy != making the game better or harder! In the recent patch notes they made the AI MORE accurate! WTF is this Trion?

    I can commando roll and bunny hop and pretty much do my best to be a difficult target but the AI just goes nope.jpg and still manages to snipe me from 10000 feet away making shots that are virtually impossible with any of my assault rifles.

    Getting a huge majority of shots on target with guns from long range while the target is rolling should not happen!
    WTF is brink?

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