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  1. #51
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    Quote Originally Posted by Aeekto View Post
    This!
    It was rediculous how fast you could farm for a T4 box that is usually supposed to have the "rare" loot.... but if you are able to get a T4 box in under an hour (because of the bug, that hellbug emergencies gave keys, what they shouldn´t) all the rare stuff wasn´t rare anymore.
    Since it got fixed a casual player can open 1 box each day and hardcore gamer ~3 and that´s absolutly fine/enough.
    Now there is finally a reason to buy things from faction vendors and standard vendors, since you can´t get everything you want in one day anymore.... and if you realy want "rare" stuff like orange weapons, you have to do something for it like arkfalls, coops, pvp or docks/mines/facilities.
    If you realy want more lockboxes, just break all the loot you get and buy keys with arksalvage.
    And emergencies are still worth doing them for arksalvage, scrips and a bunch of XP in a realy short time.
    Hit the nail on the head here..
    Key codes should not come from emergencies, it was a glitch that they gave the same xp and key codes that you would normally get from an arkfall, and its was getting silly the amount of orange weapons people was getting on a daily basis.
    When you have someone sending you a list of 100+ orange weapons they had for sale over XBL, within the second week of launch then you know something is broken.
    I can open about 2 a day, without a problem and 4 if I go in for an arkfall grind. That is more reasonable then 4 - 6 in an hour.
    As for the shared contract items, as long as you do some damage on it, you still get the item.. Yes its annoying that you have to do that, but again before the patch it wasn't working as intended, now it is.
    Why should someone standing afk across the road from an area I am in, get the profits of my work?
    XBL GT: Digital Cin --- Ingame Character Atropos --- EGO:4199

  2. #52
    Senior Member nosworc's Avatar
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    I can't see this being changed to be honest, it was too easy to get keys before and the way Trion see it is, more keys, less people willing to pay real money for bits!
    Very well put together post though.
    PSN: Nosworc82
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  3. #53
    Not enough keys can lead to not enough players to buy bits very quickly I imagine.

    Same goes for not meeting any other players in the open world outside of zergs or Mine 99.

  4. #54
    Senior Member OGkush's Avatar
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    I Really wish they would of just left it how it was

  5. #55
    4 keys per emergency was a bit over the line. Number T3 lockbox could be calculated in minutes, not hours.
    (The fact that I still only got 2 oranges out of it is a bit wierd though.)

  6. #56
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    Interesting....... as always.

  7. #57
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    You´re so right man! +1

  8. #58
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    Literally NOBODY does emergencies. For the hell of it yesterday I did one and was thinking to myself "well maybe there will at least be some decent xp out of it". lol, I gained half a bub from it and was like "alright, that's the last emergency I'm doing."

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