+ Reply to Thread
Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 49
  1. #11
    Maybe they knew some kinds of people take great pleasure from forcing a character off a cliff? It was one of my favorite things to pass time and mess with people in wow, take a jump off Thunder Bluff it was a great way to make a new friend even sometimes to pass the time, and the place full of places that would and could be worth jumping off, Even in Borderlands 2 you can find nice places to jump off at times to test how far the edge of the map is and other stuff.

    And there was nothing like jumping off Mill one of the PVP maps in wow, and landing and killing someone with you being mostly dead, it was a real thrill to say the least considering the fact you would have to get lucky and catch someone off guard and lock them down with your attacks to prevent them from getting off a single instant cast, so I say its a lot of fun to just remove the luck of not instant dying and adding the ability to just go with the jump a plus at times.
    ..........................................................................

    Trigger Happy Ladies are a lot of Fun to watch! Revy Two-Hands would have fit right in with the world of Defiance I suspect, Fight or Die! Raise up and Defy! And take the Loot even if it is from someones Grave! Stand for something or Die for nothing! Good things learned from ANIME!

  2. #12
    To make PVP annoying as everyone will jump off of buildings with no threat of death. It also promotes excessive jumping so expect this to become just like Halo.

  3. #13
    Junior Member r6pokey's Avatar
    Join Date
    Mar 2013
    Location
    north nj
    Posts
    23
    personally i feel there should be fall damage. evading a gunfight by jumping off a cliff or tall building is a cheap exit strategy.

  4. #14
    Quote Originally Posted by r6pokey View Post
    personally i feel there should be fall damage. evading a gunfight by jumping off a cliff or tall building is a cheap exit strategy.
    Agreed. Vehicles could always be the exception, but when on foot there is no excuse for a "pixel perfect shooter." Let me guess, ground pixels don't count, right?

  5. #15
    Don't you think its possible that between the Ego enhancement and maybe other gear, fall damage is a thing of a past? Maybe under your pants the character has some kind of support frame work that allows for a soft landing? You know like some kind of tech that catch's your feet at just the right speed to the ground with some kind of hydrological style system to allow for you to jump? Or maybe the force field is an example of why you can jump without issue, then again I would suspect even if the system allowed you to jump but all you took was full shield damage that would mostly be more acceptable if your going to cry about no fall damage I mean, but the fact remains ARKS and Arktech could do any number of things to dampen a fall without us knowing it, in Halo they have combat suits correct? But what to is to say the character under what they have on does not have some kind of other tech to help with it?
    ..........................................................................

    Trigger Happy Ladies are a lot of Fun to watch! Revy Two-Hands would have fit right in with the world of Defiance I suspect, Fight or Die! Raise up and Defy! And take the Loot even if it is from someones Grave! Stand for something or Die for nothing! Good things learned from ANIME!

  6. #16
    Member Defy's Avatar
    Join Date
    Feb 2013
    Posts
    3,109
    on one hand its good to be more realistic with fall damge

    on other hands many times I've gotten frustrated in other games where I fell and got killed

    so there are advantages and disadvantages either way

  7. #17
    Junior Member r6pokey's Avatar
    Join Date
    Mar 2013
    Location
    north nj
    Posts
    23
    they could make it incremental with upgrades, so you can fall from greater heights and take less damage.

  8. #18
    At the very least Trion could add a recovery period when falling from a minimum height. If you fall from a cliff or purposely jump off of a building there should be a recovery period or a penalty of some nature, even if it is not lethal.

    EDIT: Being able to jump continuously is almost as bad. Hopefully there is an acuracy penalty or something.

  9. #19
    Junior Member shellbelle's Avatar
    Join Date
    Mar 2013
    Location
    Montana
    Posts
    10
    Yeah especially when you revive yourself and glitch in to the world by falling an incredibly long ways like I have a few times lol
    Games
    Music
    Sports

  10. #20
    I dunno, I believe that Randy Pitchford really explained the lack of falling damage in borderlands 2 best...

    Is it fun to take damage when you jump off a cliff? Nope, is it fun to leap from a 200ft cliff like a badass? Yep... We do whats fun...

    Strikes me as the best way to put it, I would like to think that Trion are taking a similar stance on their game.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts